VRML suffers from filesize issues too however; and frankly I've never been impressed by what it can support as a format.
Don't look to it if you want to do things like shader based materials; which are essential for the gaming/entertainment side. Adam From: [email protected] [mailto:[email protected]] On Behalf Of Daniel Smith Sent: Wednesday, 30 September 2009 11:09 AM To: [email protected] Subject: Re: [Opensim-dev] [realXtend] Re: 3Di Viewer "Rei" goes open source (BSD licensed in-browser viewer) On Wed, Sep 30, 2009 at 10:51 AM, Ryan McDougall <[email protected]<mailto:[email protected]>> wrote: [1] I guess there is VRML/X3D, but they appear to have died for a reason? X3D + JavaScript is what drives Vivaty (as in Vivaty.com). I dont expect it's going to go very far (I did some work with it). The co-author of X3D (formerly VRML) is Tony Parisi, and he's at Vivaty. Daniel -- Daniel Smith - Sonoma County, California http://daniel.org/resume
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