May be a picky point, but "OpenSim" refers to somehting completely different than this project!
Any fund raising (or whatever) should be in the name of "OpenSimulator" which IS the project name! Otherwise - GO FOR IT! Karen On Thu, Jul 8, 2010 at 2:20 PM, Drew Hart <dreweh...@gmail.com> wrote: > I will contact you offlist Wordfromthe Wise. And what was said makes > sense. I guess my only concern, and I am serious about doing some serious > fundraising, is the use of the name Open Simulator. I guess if I raised > money and laid out my position, that I am an independent third party > interested in hiring coders to contribute to OpenSim, that should make using > the name okay (people would know I am not officially conected)? Also, we > would need some independent "observer/accountant" to make sure everything is > cool and the money spent wisely, but I know several that would volunteer > their time to do that (attorneys/accountants). So if anyone else wants to > work on fundraising, etc., contact me at dreweh...@gmail.com. Or if > anyone has other ideas on how non-programmers can help the code move along, > I am open to anything. Even if some of the experts want to hold some > training sessions so we can learn coding - though I am not sure if that is > practicable. Thanks, > > > On Thu, Jul 8, 2010 at 1:02 PM, Michael Cerquoni <nebadon2...@gmail.com>wrote: > >> One of the problems with OpenSimulator project doing this, is it is not an >> established company. There is no central office or managers for this >> project. That aside if you wanted to try to raise funds to hire programmers >> who will submit their code you could certainly do that, you do not need >> OpenSimulator project to do this for you. You could also ask some of the >> OpenSim developers directly if they are interested in working for bounty if >> you can raise the funds. Another problem right now is most of the >> developers are way to busy to organize fund raising events, and from my >> experience Money doesnt always solve problems, and can tend to complicate >> things to the point they never actually get done, because once the funds run >> out work just flat out stops and is very difficult to get going again. One >> thing you do not mention is what you would like to see finished or what you >> feel is missing or incomplete. OpenSimulator is a very open ended project >> and will likely always be morphing and changing, there will likely never be >> an end to its development, unlike a facebook website which has very limited >> purpose to its goals. I am going to assume you mean Second Life >> compatibility, this is really just a small piece of opensimulator and I will >> think that you will find that most of the people directly involved in >> OpenSimulator are not that interested in recreating second life, there are >> many avenues being pursued right now that look nothing like Second Life, one >> of the major factors really holding this project back is the lack of a >> Open-Source viewer that the OpenSimulator developers can work on that is in >> a usable state, the Second Life viewer source code is off limits to >> OpenSimulator developers and because of this making OpenSimulator be second >> life compatible is not always easy or even possible at all in some cases. I >> think once we see viewers like Realxtend Naali and others become more usable >> you will see OpenSimulator move even further from trying to be a second life >> clone. But these are just some of the reasons that I see OpenSimulator is >> taking as long as it has, and it will likely continue to take just as long >> no matter how much money you throw at it, but like i said, anyone who has >> the desire can raise funds and hire developers to get involved and >> contribute the code to this project, so please do not wait for the >> OpenSimulator developers to do this for you, as some of the developers that >> work for Intel Corp and IBM Corp, and others like Melanie and Justin have >> been paid to develop and create patches as well as for profit grids like >> Reaction Grid, so its not like this is really something that is not >> currently happening. Hope this helps to explain atleast a little of why >> things are the way they are. >> >> On Thu, Jul 8, 2010 at 7:38 AM, Drew Hart <dreweh...@gmail.com> wrote: >> >>> Okay, that was my catchy title that in no way means any disrespect. I >>> love OpenSim, have used it for years, tell everyone I meet about it and am a >>> huge fan and supporter. Recently a question was asked about a roadmap and >>> progress. I would like to expand on that. OpenSim has now been around for >>> a while - like years. Yet I can't really use it for clients. So here is my >>> question. As a non-coder, how can others help. For example, I would gladly >>> donate some decent money if there were a coordinated fundraising event and a >>> plan to hire a couple of full-time, very qualified developers to really move >>> this along. >>> >>> Please, please, please don't take this the wrong way. This is NOT a >>> criticism. I know this is done by volunteers and I know that this is more >>> ambitious than Second Life, but have we looked at other solutions to move >>> the process along. I think there are a lot of people like me who would >>> contribute. But, and I stress this. Me donating say $1,000 by myself isn't >>> going to do anything. We would need a serious fundraising drive, and >>> specific and talented people that we could hire full-time as >>> consultants/coders to really move this along. >>> >>> I would imagine I am not the first to suggest this. But every day I see >>> this awesome product I want to use, yet it seems months or years away from >>> stable wide-spread use. >>> >>> There are now several web sites that help in fundraising. I am sure many >>> of you read about the NYU students that raised several hundred thousand >>> dollars in a short time so they could spend their summer coding a Facebook >>> clone (sort of). Now if 4 undergrads can get that kind of money for a >>> Facebook clone, why hasn't OpenSim tried something similar. These >>> fundraising sites are hot right now - let's take advantage of them! >>> >>> Please read: >>> >>> http://www.nytimes.com/2010/05/12/nyregion/12about.html >>> >>> The article was written before they raised much more money. >>> <http://community.nytimes.com/comments/www.nytimes.com/2010/05/12/nyregion/12about.html?scp=3&sq=nyu%20programmers&st=cse> >>> >>> >>> Drew >>> >>> >>> >>> _______________________________________________ >>> Opensim-dev mailing list >>> Opensim-dev@lists.berlios.de >>> https://lists.berlios.de/mailman/listinfo/opensim-dev >>> >>> >> >> >> -- >> Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org >> >> _______________________________________________ >> Opensim-dev mailing list >> Opensim-dev@lists.berlios.de >> https://lists.berlios.de/mailman/listinfo/opensim-dev >> >> > > _______________________________________________ > Opensim-dev mailing list > Opensim-dev@lists.berlios.de > https://lists.berlios.de/mailman/listinfo/opensim-dev > >
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