That's all great and good. Let's just make sure that we are all in the same page wrt expectations.

I've read in your emails references to some undisclosed final goal; it shows in the subject of this thread ("taking so long" to get where?), as well as in expressions such as "how non-programmers can help the code *move along*" -- where to? What this means is that you have a final goal in mind. I don't know what your final goal/vision is, but note that your final goal/vision may not be the same as that of lots of people here, and it's really important that you understand that. This is so that you don't get the wrong impression that by raising money and paying someone to do some things you want done, those things will automatically be a part of the OpenSimulator core distribution. They may or they may not be, depending on many factors. Some things, as useful as they may be, don't belong in the OpenSimulator core distribution; they belong in people's open or closed extensions and in alternative distributions that target specific usage scenarios.

So before you go out raising money like those 4 kids in NYC, I strongly suggest you sit down and think what it is that you would like to see done that is not done yet. Then think what's the best mechanism for making those things come to life. (those 4 kids could have used the same advice...)

Your emails show a slight expectation drift, which may cause some grief in the future. Besides the standalone simulator, the OpenSimulator project is not meant to produce an out-of-the-box anything. People wanting to develop applications and services on top of OpenSim must invest a lot of extra effort to make those applications and services come to life. If you are waiting for OpenSim to enable an offer to your clients without effort on your part, you are in for a big disappointment.

As Karen pointed here, there are many ways that non coders can help the project. Freely distributable content is one area where we are clearly in need of good Samaritans.

On 7/8/2010 2:20 PM, Drew Hart wrote:
I will contact you offlist Wordfromthe Wise. And what was said makes sense. I guess my only concern, and I am serious about doing some serious fundraising, is the use of the name Open Simulator. I guess if I raised money and laid out my position, that I am an independent third party interested in hiring coders to contribute to OpenSim, that should make using the name okay (people would know I am not officially conected)? Also, we would need some independent "observer/accountant" to make sure everything is cool and the money spent wisely, but I know several that would volunteer their time to do that (attorneys/accountants). So if anyone else wants to work on fundraising, etc., contact me at [email protected] <mailto:[email protected]>. Or if anyone has other ideas on how non-programmers can help the code move along, I am open to anything. Even if some of the experts want to hold some training sessions so we can learn coding - though I am not sure if that is practicable. Thanks,

On Thu, Jul 8, 2010 at 1:02 PM, Michael Cerquoni <[email protected] <mailto:[email protected]>> wrote:

    One of the problems with OpenSimulator project doing this, is it
    is not an established company.  There is no central office or
    managers for this project.  That aside if you wanted to try to
    raise funds to hire programmers who will submit their code you
    could certainly do that, you do not need OpenSimulator project to
    do this for you.  You could also ask some of the OpenSim
    developers directly if they are interested in working for bounty
    if you can raise the funds.  Another problem right now is most of
    the developers are way to busy to organize fund raising events,
    and from my experience Money doesnt always solve problems, and can
    tend to complicate things to the point they never actually get
    done, because once the funds run out work just flat out stops and
    is very difficult to get going again.   One thing you do not
    mention is what you would like to see finished or what you feel is
    missing or incomplete.  OpenSimulator is a very open ended project
    and will likely always be morphing and changing, there will likely
    never be an end to its development, unlike a facebook website
    which has very limited purpose to its goals.  I am going to assume
    you mean Second Life compatibility, this is really just a small
    piece of opensimulator and I will think that you will find that
    most of the people directly involved in OpenSimulator are not that
    interested in recreating second life, there are many avenues being
    pursued right now that look nothing like Second Life, one of the
    major factors really holding this project back is the lack of a
    Open-Source viewer that the OpenSimulator developers can work on
    that is in a usable state, the Second Life viewer source code is
    off limits to OpenSimulator developers and because of this making
    OpenSimulator be second life compatible is not always easy or even
    possible at all in some cases.  I think once we see viewers like
    Realxtend Naali and others become more usable you will see
    OpenSimulator move even further from trying to be a second life
    clone.  But these are just some of the reasons that I see
    OpenSimulator is taking as long as it has, and it will likely
    continue to take just as long no matter how much money you throw
    at it, but like i said, anyone who has the desire can raise funds
    and hire developers to get involved and contribute the code to
    this project, so please do not wait for the OpenSimulator
    developers to do this for you, as some of the developers that work
    for Intel Corp and IBM Corp, and others like Melanie and Justin
    have been paid to develop and create patches as well as for profit
    grids like Reaction Grid, so its not like this is really something
    that is not currently happening.  Hope this helps to explain
    atleast a little of why things are the way they are.

    On Thu, Jul 8, 2010 at 7:38 AM, Drew Hart <[email protected]
    <mailto:[email protected]>> wrote:

        Okay, that was my catchy title that in no way means any
        disrespect.  I love OpenSim, have used it for years, tell
everyone I meet about it and am a huge fan and supporter. Recently a question was asked about a roadmap and progress. I
        would like to expand on that.  OpenSim has now been around for
a while - like years. Yet I can't really use it for clients. So here is my question. As a non-coder, how can others help. For example, I would gladly donate some decent money if there
        were a coordinated fundraising event and a plan to hire a
        couple of full-time, very qualified developers to really move
        this along.
        Please, please, please don't take this the wrong way.  This is
        NOT a criticism.  I know this is done by volunteers and I know
        that this is more ambitious than Second Life, but have we
        looked at other solutions to move the process along.  I think
        there are a lot of people like me who would contribute.  But,
        and I stress this.  Me donating say $1,000 by myself isn't
        going to do anything.  We would need a serious fundraising
        drive, and specific and talented people that we could hire
        full-time as consultants/coders to really move this along.
        I would imagine I am not the first to suggest this.  But every
        day I see this awesome product I want to use, yet it seems
        months or years away from stable wide-spread use.
        There are now several web sites that help in fundraising.  I
        am sure many of you read about the NYU students that raised
        several hundred thousand dollars in a short time so they could
        spend their summer coding a Facebook clone (sort of).  Now
        if 4 undergrads can get that kind of money for a Facebook
        clone, why hasn't OpenSim tried something similar.  These
        fundraising sites are hot right now - let's take advantage of
        them!
        Please read:
        http://www.nytimes.com/2010/05/12/nyregion/12about.html
        The article was written before they raised much more money.
        Drew

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-- Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
    <http://osgrid.org/>

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