At 8:57 PM -0700 3/12/13, Mic Bowman wrote:
maybe a better question... are inventory types
used for anything other than to put
the right icon in the viewer (without the need
to pull the asset) and put stuff in the
right default folder?
According to http://opensimulator.org/wiki/Custom_Libraries
« Inventory type is what tells the viewer which
sort of icon to show next to the inventory item's
name. »
It also controls the variable part of the
contextual menu ("Open", "Wear", "Attach",
"Play", "Teleport") and which editor to use.
-- Jeff
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