Are you absolutely sure this setting is present? When I looked through the results of "config save" I was pretty sure it did not. I rely on "config save" / "config show" because this is the final view from the server of the config once everything has been included and merged. The complexity of our configuration makes it quite possible for it to appear that something is being loaded when somehow another file is being included or those settings are being unset elsewhere. The wiki page at [1] has a bit more info on this.

Otherwise I would be happy to look at the "config save" again if you reattach. I don't have a copy any more since I delete answered e-mail and it's not saved elsewhere since you didn't send it directly to the mailing list.

[1] http://opensimulator.org/wiki/Configuring_Simulator_Parameters


On 28/10/13 13:32, Mark Seibert wrote:
What you described matches the problem well, but I just checked that particular 
file and it does indeed have a

Cap_UploadBakedTexture = "localhost"

in the [ClientStack.LindenCaps] of my OpenSimDefaults.ini file.

I'm starting to believe it is some sort of machine or OS problem, as I've fresh 
installed about 4 times.

The doc on the website claims there are no new required config changes in this 
update. Could that be an issue? Is there
anything new absolutely needed from .7.5 to .7.6?


On Fri, Oct 25, 2013 at 6:41 PM, Justin Clark-Casey <[email protected] 
<mailto:[email protected]>> wrote:

    Thanks Mark.  I believe the problem is being triggered by the fact that you 
do not have a

    Cap_UploadBakedTexture = localhost

    entry in your [ClientStack.LindenCaps] section.  This means that the 
viewers are falling back to the older baked
    texture upload mechanism through the ASSET XFER UPLOADER as I can see now 
in the log.  But for some reason this is
    not saving the asset, so the appearance checker cannot find it and requests 
a rebake, ad infinitum.

    These really should be loaded in from your OpenSimDefaults.ini file so I'm 
quite puzzled as to why they aren't
    there.  I would suggest checking this file and replacing it with a fresh 
one from the OpenSimulator 0.7.6 package if
    necessary.


    On 24/10/13 21:15, Mark Seibert wrote:

        Attached are my Robust.ini and OpenSim.ini config files. I have removed 
my passwords from them. Let me know if
        you find
        any glaring flaws. I appreciate the help.


        On Tue, Oct 22, 2013 at 7:54 PM, Justin Clark-Casey <[email protected] 
<mailto:[email protected]>
        <mailto:jjustincc@googlemail.__com <mailto:[email protected]>>> 
wrote:

             Unfortunately, I'm somewhat at a loss.  Perhaps print out all the finally 
loaded config with the "config save"
             console command and attach it (redacting any info you consider 
sensitive?).  Unfortunately, all I can think
        of is to
             look for some config slip.


             On 18/10/13 14:42, Mark Seibert wrote:

                 Thank you for helping. Here are answers to your questions:

                     Have you changed any other default settings such as 
setting PersistBakedTextures = true in the
        [Appearance]
                     section of OpenSim.ini?


                 No. The only settings I have edited outside of the default are 
the new Groups V2 Module and Vivox.

                     Also, does this occur with every viewer or just a 
particular one?


                 I have tested it on the latest versions of Firestorm, 
Singularity, and Imprudence.

                     Every avatar or just a particular one?


                 All avatars that I have tested, 3 in all.

                     What happens if you change into different clothing and 
body parts?


                 While editing my appearance, everything is normal (no texture 
glitching). However, using entirely new
        shapes and
                 clothing still cause the issue to repeat as soon as I exit 
appearance editing.

                     What happens if you try this from a different machine 
(since baking does rely on viewer code which
        in turn
                     has some reliance on graphics drivers).


                 I have tried it on an older machine (about 5 or 6 years) and 2 
modern quad core machines, all of which this
                 issue repeats.

                 I'm not really certain what the problem is, since the machine 
I am using has hosted .7.5 regions in the
        past. It
                 uses
                 the latest version of Ubuntu Linux with the latest mono 
install as well. Other than this config file,
        any others
                 that
                 may have new stuff with .7.6?

                 Thanks


                 On Thu, Oct 17, 2013 at 3:57 PM, Justin Clark-Casey 
<[email protected]
        <mailto:[email protected]> <mailto:jjustincc@googlemail.__com 
<mailto:[email protected]>>
                 <mailto:jjustincc@googlemail. 
<mailto:jjustincc@googlemail.>____com <mailto:jjustincc@googlemail.__com
        <mailto:[email protected]>>>> wrote:

                      I'm not sure what the issue might be since I haven't 
heard any other reports of this with cache
        enabled.
                   Have you
                      changed any other default settings such as setting 
PersistBakedTextures = true in the [Appearance]
        section of
                      OpenSim.ini?  This defaults to false - true should work 
but is a much less tested option.

                      Also, does this occur with every viewer or just a 
particular one?  Every avatar or just a
        particular one?  What
                      happens if you change into different clothing and body 
parts?  What happens if you try this from a
                 different machine
                      (since baking does rely on viewer code which in turn has 
some reliance on graphics drivers).


                      On 15/10/13 14:50, Mark Seibert wrote:

                          Thanks for the help.

                          I just finished the install and again I get the same 
error. Both with vanilla FlotsamCache.ini
        and with
                 both
                          disk and
                          memory cache enabled. Below is a copy of my config 
file and example error messages:

                          FlotsamCache.ini:

                          [AssetCache]
                                ;;
                                ;; Options for FlotsamAssetCache
                                ;;

                                ; cache directory can be shared by multiple 
instances
                                CacheDirectory = ./assetcache
                                ; Other examples:
                                ;CacheDirectory = 
/directory/writable/by/______OpenSim/instance



                                ; Log level
                                ; 0 - (Error) Errors only
                                ; 1 - (Info)  Hit Rate Stats + Level 0
                                ; 2 - (Debug) Cache Activity (Reads/Writes) + 
Level 1
                                ;
                                LogLevel = 0

                                ; How often should hit rates be displayed 
(given in AssetRequests)
                                ; 0 to disable
                                HitRateDisplay = 100

                                ; Set to false for no memory cache
                                MemoryCacheEnabled = true

                                ; Set to false for no file cache
                                FileCacheEnabled = true

                                ; How long {in hours} to keep assets cached in 
memory, .5 == 30 minutes
                                ; Optimization: for VPS or limited memory 
system installs set Timeout to .016 (1 minute)
                                ; increases performance without large memory 
impact
                                MemoryCacheTimeout = 2

                                ; How long {in hours} to keep assets cached on 
disk, .5 == 30 minutes
                                ; Specify 0 if you do not want your disk cache 
to expire
                                FileCacheTimeout = 48

                                ; How often {in hours} should the disk be 
checked for expired filed
                                ; Specify 0 to disable expiration checking
                                FileCleanupTimer = 1.0  ;every hour

                                ; If WAIT_ON_INPROGRESS_REQUESTS has been 
defined then this specifies how
                                ; long (in miliseconds) to block a request 
thread while trying to complete
                                ; an existing write to disk.
                                ; NOTE: THIS PARAMETER IS NOT CURRENTLY USED BY 
THE CACHE
                                ; WaitOnInprogressTimeout = 3000

                          Error Messages:


                          09:45:44 - [ASSET XFER UPLOADER]: Uploaded asset 
405eb5d5-11ef-56bf-05e0-______63887c4ce31e
        for transaction
                          263674c0-b5b9-7484-d5f2-______26b26aab69d2
                          09:45:44 - [ASSET XFER UPLOADER]: Uploaded asset 
c288982a-1eff-5bca-a6b3-______7732ba5dd35a
        for transaction
                          01500019-187b-49a1-d1f0-______ef688a67d10f
                          09:45:45 - [ASSET XFER UPLOADER]: Uploaded asset 
a3d57f1c-1752-7e18-b50f-______9d51eeb06809
        for transaction
                          d7c9f87a-5f2d-370b-3256-______4d978f850a43
                          09:45:45 - [ASSET XFER UPLOADER]: Uploaded asset 
6a835b5f-05e4-1f04-3deb-______3bc14a3ccfb3
        for transaction
                          cce3d190-b37c-e258-a0af-______1db42212a9c4
                          09:45:46 - [ASSET XFER UPLOADER]: Uploaded asset 
164b0c05-c9a3-eab2-3aeb-______89a7917c76b5
        for transaction
                          efc72720-baac-b325-de72-______f07a1e096b3e
                          09:45:46 - [AVFACTORY]: Missing baked texture 
164b0c05-c9a3-eab2-3aeb-______89a7917c76b5 (8)
        for Mark
                 Seibert,
                          requesting rebake.
                          09:45:46 - [AVFACTORY]: Missing baked texture 
6a835b5f-05e4-1f04-3deb-______3bc14a3ccfb3 (9)
        for Mark
                 Seibert,
                          requesting rebake.
                          09:45:46 - [AVFACTORY]: Missing baked texture 
a3d57f1c-1752-7e18-b50f-______9d51eeb06809 (10)
        for Mark
                 Seibert,
                          requesting rebake.
                          09:45:46 - [AVFACTORY]: Missing baked texture 
c288982a-1eff-5bca-a6b3-______7732ba5dd35a (11)
        for Mark
                 Seibert,
                          requesting rebake.
                          09:45:46 - [AVFACTORY]: Missing baked texture 
405eb5d5-11ef-56bf-05e0-______63887c4ce31e (20)
        for Mark
                 Seibert,
                          requesting rebake.
                          09:45:46 - [ASSET XFER UPLOADER]: Uploaded asset 
f145dba6-0f98-9fcc-07ce-______72071a462afc
        for transaction
                          4bd81789-3144-cebd-20de-______d20a5de74306
                          09:45:46 - [ASSET XFER UPLOADER]: Uploaded asset 
08bacf4b-f05d-d98b-7355-______6d06802dd4e1
        for transaction
                          749891b2-94af-eb74-4958-______514827a30b67
                          09:45:47 - [ASSET XFER UPLOADER]: Uploaded asset 
ca2ce242-e294-4336-a367-______e4da072d76ee
        for transaction
                          bff2e7b7-4f6b-1c45-aa5f-______268ee89d6e8f
                          09:45:47 - [ASSET XFER UPLOADER]: Uploaded asset 
0f6486a0-771f-e282-323d-______f95c6d00408e
        for transaction
                          2405feff-9d51-c82b-409c-______bb6c76673665
                          09:45:48 - [ASSET XFER UPLOADER]: Uploaded asset 
6dcbd3cf-c615-c282-1d3e-______297ca926d281
        for transaction
                          b085e1d6-8cb9-8589-d22c-______a6255c76df02
                          09:45:48 - [AVFACTORY]: Missing baked texture 
6dcbd3cf-c615-c282-1d3e-______297ca926d281 (8)
        for Mark
                 Seibert,
                          requesting rebake.
                          09:45:48 - [AVFACTORY]: Missing baked texture 
0f6486a0-771f-e282-323d-______f95c6d00408e (9)
        for Mark
                 Seibert,
                          requesting rebake.
                          09:45:48 - [AVFACTORY]: Missing baked texture 
ca2ce242-e294-4336-a367-______e4da072d76ee (10)
        for Mark
                 Seibert,
                          requesting rebake.
                          09:45:48 - [AVFACTORY]: Missing baked texture 
08bacf4b-f05d-d98b-7355-______6d06802dd4e1 (11)
        for Mark
                 Seibert,
                          requesting rebake.
                          09:45:48 - [AVFACTORY]: Missing baked texture 
f145dba6-0f98-9fcc-07ce-______72071a462afc (20)
        for Mark

                 Seibert,

                          requesting rebake.
                          This repeats over and over. In world, the avatar 
loses their textures (they turn white) and
        they come
                 back on
                          eventually, repeating forever.

                          Mark Seibert


                          On Tue, Oct 15, 2013 at 9:25 AM, Fleep Tuque 
<[email protected] <mailto:[email protected]>
        <mailto:[email protected] <mailto:[email protected]>>
                 <mailto:[email protected] <mailto:[email protected]> 
<mailto:[email protected]
        <mailto:[email protected]>>>
                          <mailto:[email protected] <mailto:[email protected]> 
<mailto:[email protected]
        <mailto:[email protected]>> <mailto:[email protected] 
<mailto:[email protected]>
                 <mailto:[email protected] <mailto:[email protected]>>>>> 
wrote:



                               ---------- Forwarded message ----------
                               From: *Justin Clark-Casey* <[email protected] 
<mailto:[email protected]>
        <mailto:jjustincc@googlemail.__com <mailto:[email protected]>>
                 <mailto:jjustincc@googlemail. 
<mailto:jjustincc@googlemail.>____com <mailto:jjustincc@googlemail.__com
        <mailto:[email protected]>>>
                          <mailto:jjustincc@googlemail 
<mailto:jjustincc@googlemail>. <mailto:jjustincc@googlemail
        <mailto:jjustincc@googlemail>.>______com <mailto:jjustincc@googlemail. 
<mailto:jjustincc@googlemail.>____com
                 <mailto:jjustincc@googlemail.__com 
<mailto:[email protected]>>>>>
                               Date: Mon, Oct 14, 2013 at 7:16 PM
                               Subject: Re: [Opensim-dev] Fwd: Issue 1096 in 
singularity-viewer: [AVFACTORY]: Missing
        baked texture
                          spamming console
                               To: [email protected] 
<mailto:[email protected]>
        <mailto:opensim-dev@lists.__berlios.de 
<mailto:[email protected]>>
                 <mailto:opensim-dev@lists. <mailto:opensim-dev@lists.>__be__rlios.de 
<http://berlios.de>
        <mailto:opensim-dev@lists.__berlios.de 
<mailto:[email protected]>>>
                          <mailto:opensim-dev@lists <mailto:opensim-dev@lists>. 
<mailto:opensim-dev@lists
        <mailto:opensim-dev@lists>.>__b__e__rlios.de <http://be__rlios.de> 
<http://berlios.de>

                 <mailto:opensim-dev@lists. <mailto:opensim-dev@lists.>__be__rlios.de 
<http://berlios.de>
        <mailto:opensim-dev@lists.__berlios.de 
<mailto:[email protected]>>>>


                               This is an issue if all caching is disabled.  
However, it should have been fine with just
        disk
                 caching enabled.
                                 This is the default that OpenSimulator ships 
with - one shouldn't need to do any copying of
                               FlotsamCache.ini.example, though it won't hurt.


                               On 14/10/13 16:12, Fleep Tuque wrote:

                                   I'm not sure if there is already a mantis 
bug report on this and I don't have time
        right this
                 second to
                          look, but
                                   thought I'd forward this message along as an 
FYI.  I recall having some discussions
        about this
                 with
                          Justin and
                                   Neb prior
                                   to OSCC but I don't recall what the 
resolution was if any.

                                   - Chris/Fleep

                                   ---------- Forwarded message ----------
                                   From: ** 
<singularity-viewer@__googleco______de.com <http://googleco____de.com>
        <http://googleco__de.com>
                 <http://googlecode.com>
                          <mailto:singularity-viewer@ <mailto:singularity-viewer@> 
<mailto:singularity-viewer@
        <mailto:singularity-viewer@>>____g__ooglecode.com <http://g__ooglecode.com> 
<http://googlecode.com>
                 <mailto:singularity-viewer@ 
<mailto:singularity-viewer@>__g__ooglecode.com <http://googlecode.com>
        <mailto:singularity-viewer@__googlecode.com 
<mailto:[email protected]>>>>
                                   <mailto:singularity-viewer@ 
<mailto:singularity-viewer@> <mailto:singularity-viewer@
        <mailto:singularity-viewer@>> <mailto:singularity-viewer@ 
<mailto:singularity-viewer@>
                 <mailto:singularity-viewer@ 
<mailto:singularity-viewer@>>>______g__ooglecode.com
        <http://g__ooglecode.com> <http://g__ooglecode.com> 
<http://googlecode.com>
                          <mailto:singularity-viewer@ <mailto:singularity-viewer@> 
<mailto:singularity-viewer@
        <mailto:singularity-viewer@>>____g__ooglecode.com <http://g__ooglecode.com> 
<http://googlecode.com>
                 <mailto:singularity-viewer@ 
<mailto:singularity-viewer@>__g__ooglecode.com <http://googlecode.com>
        <mailto:singularity-viewer@__googlecode.com 
<mailto:[email protected]>>>>>>
                                   Date: Mon, Oct 14, 2013 at 10:35 AM
                                   Subject: Re: Issue 1096 in 
singularity-viewer: [AVFACTORY]: Missing baked texture
        spamming console
                                   To: [email protected] 
<mailto:[email protected]> <mailto:[email protected]
        <mailto:[email protected]>> <mailto:[email protected] 
<mailto:[email protected]>
                 <mailto:[email protected] <mailto:[email protected]>>> 
<mailto:[email protected]
        <mailto:[email protected]> <mailto:[email protected] 
<mailto:[email protected]>>
                          <mailto:[email protected] <mailto:[email protected]> 
<mailto:[email protected]
        <mailto:[email protected]>>>> <mailto:[email protected] 
<mailto:[email protected]>

                 <mailto:[email protected] <mailto:[email protected]>> 
<mailto:[email protected]
        <mailto:[email protected]> <mailto:[email protected] 
<mailto:[email protected]>>> <mailto:[email protected]
        <mailto:[email protected]>
                 <mailto:[email protected] <mailto:[email protected]>>
                          <mailto:[email protected] <mailto:[email protected]> 
<mailto:[email protected]
        <mailto:[email protected]>>>>>




                                   Comment #1 on issue 1096 by [email protected] 
<mailto:[email protected]>
        <mailto:[email protected] <mailto:[email protected]>>
                 <mailto:[email protected] <mailto:[email protected]> 
<mailto:[email protected]
        <mailto:[email protected]>>__>
                          <mailto:[email protected] 
<mailto:[email protected]> <mailto:[email protected]
        <mailto:[email protected]>> <mailto:[email protected] 
<mailto:[email protected]>
                 <mailto:[email protected] 
<mailto:[email protected]>>__>__> <mailto:[email protected]
        <mailto:[email protected]> <mailto:[email protected] 
<mailto:[email protected]>>

                          <mailto:[email protected] 
<mailto:[email protected]> <mailto:[email protected]
        <mailto:[email protected]>>__>
                                   <mailto:[email protected] 
<mailto:[email protected]>
        <mailto:[email protected] <mailto:[email protected]>> 
<mailto:[email protected]
        <mailto:[email protected]>
                 <mailto:[email protected] 
<mailto:[email protected]>>__>__>__>__: [AVFACTORY]: Missing baked
        texture
                                   spamming console
        
http://code.google.com/p/__________singularity-viewer/issues/__________detail?id=1096
        
<http://code.google.com/p/________singularity-viewer/issues/________detail?id=1096>
                 
<http://code.google.com/p/________singularity-viewer/issues/________detail?id=1096
        
<http://code.google.com/p/______singularity-viewer/issues/______detail?id=1096>>

                          
<http://code.google.com/p/________singularity-viewer/issues/________detail?id=1096
        
<http://code.google.com/p/______singularity-viewer/issues/______detail?id=1096>
                 
<http://code.google.com/p/______singularity-viewer/issues/______detail?id=1096
        
<http://code.google.com/p/____singularity-viewer/issues/____detail?id=1096>>>

                                   
<http://code.google.com/p/________singularity-viewer/issues/________detail?id=1096
        
<http://code.google.com/p/______singularity-viewer/issues/______detail?id=1096>
                 
<http://code.google.com/p/______singularity-viewer/issues/______detail?id=1096
        
<http://code.google.com/p/____singularity-viewer/issues/____detail?id=1096>>
                          
<http://code.google.com/p/______singularity-viewer/issues/______detail?id=1096
        
<http://code.google.com/p/____singularity-viewer/issues/____detail?id=1096>
                 
<http://code.google.com/p/____singularity-viewer/issues/____detail?id=1096
        
<http://code.google.com/p/__singularity-viewer/issues/__detail?id=1096>>>>


                                   
<http://code.google.com/p/________singularity-viewer/issues/________detail?id=1096
        
<http://code.google.com/p/______singularity-viewer/issues/______detail?id=1096>
                 
<http://code.google.com/p/______singularity-viewer/issues/______detail?id=1096
        
<http://code.google.com/p/____singularity-viewer/issues/____detail?id=1096>>
                          
<http://code.google.com/p/______singularity-viewer/issues/______detail?id=1096
        
<http://code.google.com/p/____singularity-viewer/issues/____detail?id=1096>
                 
<http://code.google.com/p/____singularity-viewer/issues/____detail?id=1096
        
<http://code.google.com/p/__singularity-viewer/issues/__detail?id=1096>>>
                                   
<http://code.google.com/p/______singularity-viewer/issues/______detail?id=1096
        
<http://code.google.com/p/____singularity-viewer/issues/____detail?id=1096>
                 
<http://code.google.com/p/____singularity-viewer/issues/____detail?id=1096
        <http://code.google.com/p/__singularity-viewer/issues/__detail?id=1096>>
                          
<http://code.google.com/p/____singularity-viewer/issues/____detail?id=1096
        <http://code.google.com/p/__singularity-viewer/issues/__detail?id=1096>
                 
<http://code.google.com/p/__singularity-viewer/issues/__detail?id=1096
        <http://code.google.com/p/singularity-viewer/issues/detail?id=1096>>>>>

                                   As a very interested observer of this issue, 
but not a Singu team member just a user,
        I would
                 like to
                          make a
                                   hopefully
                                   helpful comment and also confirm this issue.

                                   I noticed this issue about 2 weeks ago and 
have been testing extensively since then
        as I too
                 suffered it.

                                   I have mostly solved the byproduct; the 
error message in the log (not the root cause) by
                 enabling the
                          server
                                   cache (copy
                                   the FlotsamCache.ini.example to 
FlotsamCache.ini - OS setup documents mostly forget to
                 constantly tell
                          people this
                                   rather important step >.>).

                                   As a side effect loads are also much faster.

                                   Googlefu found and confirmed that enabling 
*both* memory and disk caching in the
                 FlotsamCache.ini file
                          must be
                                   done to
                                   remove the error. (Devs: Remind me to add 
the cross reference to OpenSim's mantis
        later. hehe.)

                                   With 2 weeks solid testing, it seems at 
least on my OS regions if you don't have both
        settings
                 set to
                          on then
                                   the baked
                                   textures are obtained by the server on TP 
in, but not applied and then lost by the
        OpenSim
                 server as it
                          deals with
                                   everything else before finally rendering 
you. Before this workaround, on my regions
        at least,
                 when it
                          came time to
                                   render the avatar I saw the warning in the 
logs. The previously sent but lost (due to
                 insufficient server
                                   caching) baked
                                   textures are thus re-requested and applied 
and you finally turn from cloud to avatar.

                                   (As a hint to the reporter, I also bumped up 
my cache retention quite a lot as my three
                 regions are not
                          so high
                                   traffic.
                                   I can afford the ram and disk to hold things 
for 3 days to a week even. YMMV depending on
                 scenes and
                          visitors.)

                                   All that said:

                                   There is STILL the root cause to this issue 
as I see it, in that the baked textures
        for a new
                 person to the
                                   region - to
                                   my inexpert eyes looking at both server and 
client logs in depth - are done at the wrong
                 interest level
                          or lost
                                   by the
                                   server. As a hint to any developer who looks 
at this in the future; it's almost looks
        like the
                 avatar
                          needs to
                                   be baked,
                                   rendered and placed in world before the 
world is drawn around it... as an
        alternative, there
                 could be a
                          new step
                                   included in the initial region processes... 
draw a known default texture as skin/eyes
        until
                 the baked
                          texture is
                                   ready.

                                   I suspect Cool does this by displaying a 
blank white skin, but I've not yet bothered
        digging into
                          Henri's code
                                   to see
                                   his differences. Avatars on Cool do rez 
super fast, but they come in as blank
        textured, 0xFFFFFF
                          coloured and remain
                                   that way it seems for as long as Singu 
people are clouds. It's better to look at.

                                   ((Votes +1 for return of your shape but 
0xFFFFFF skinned Ruths))

                                   No matter what viewer though... My own 
server logs after this flotsam change is made
        show new
                 people to the
                                   region will
                                   be unbaked for a while. Far less than 
without a server cache though. Some people will
        need to
                 force
                          rebake. But the
                                   error is gone.

                                   As a respectful triage hint... I'd love to 
be proven wrong but this seems like it's
        an OpenSim
                 root
                          cause, but I
                                   do feel
                                   Singu could handle that failure better. I 
should discuss it one day in depth with a
        dev when
                 new people
                          into my
                                   region
                                   stay as a cloud.



                                   Reporter: If you have fcache turned on with 
both memory and hard disk and are seeing
        those
                 errors then my
                                   findings are
                                   for a different bug. But as the error 
messages were the same 2 weeks ago and I've not
        had one
                 since...
                          it is worth
                                   writing this.


                                   /me leaves it for the very capable Singu 
team to research/triage further. ;)

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