I don't get this. I thought assets were immutable. Why would you ever update an asset. Contents yes I can see that but not the asset itself. I suppose that's the bug?
Mike -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Melanie Sent: Wednesday, March 26, 2014 8:33 AM To: [email protected] Subject: Re: [Opensim-dev] Detaching mesh objects causes the region set send full asset data -- including geometry -- to the asset server And the answer is: NO. That should NEVER happen. It's a BIG hairy-legged bug! Melanie On 26/03/2014 12:52, Aine wrote: > Bingo! > > I just ran my test again with a newly created test mesh and did not > observe the mass of data being sent to the asset server when I unwore > it (as per Oren's post in the mantis). I then wore it again and added > a generic empty script > > default > { > state_entry() > { > llSay(0, "Script running"); > } > } > > I then unwore it and saw the massive amount of data sent. I guess I've > been observing this so frequently with attached meshes because I often > add a script to allow me to conveniently tint and texture it > (selecting faces on a conforming mesh can be an exercise in frustration). > > So the issue shifts to "is it really necessary to resend the entire > mesh geometry data every time it's unworn if the mesh contains a script?" > > > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Melanie > Sent: Tuesday, March 25, 2014 10:50 PM > To: [email protected] > Subject: Re: [Opensim-dev] Detaching mesh objects causes the region > set send full asset data -- including geometry -- to the asset server > > Hi, > > this is a potentially very serious bug. > > For prims, OpenSim will indeed save the prims back into an asset when > they are unworn if they have changed or contain scripts. > This is because script states are saved as part of the object. > Mesh of course needs to be detected and treated differently. > Resaving mesh is incredibly wasteful and should just not happen. > > Melanie > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > > _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
