Given reasonable constraints, I don't see why viewers wouldn't be able to adapt to support variable depth. I'd certainly be willing to write a viewer patch if support cropped up.
On Sat, Apr 26, 2014 at 8:52 AM, David Saunders <[email protected]>wrote: > I wounder how hard it would be to modify varasm to allow a start and end > to the Z axes so we can stack a deep ocean and a space sim to the normal > sim :) > > But then again would the client handle all these changes? (partly do) > > So the solution is to make deep water simulators, But any test this? I > never been asked to set up any sims with deep water so I not experience > with "outside the box" water :) > > I was drawn to opensim with the idea of making "pure" space sims where you > can float around in real space but I dug into it and I would have to > rewrite so much code to do this and after that would the client handle it? > So I stuck with making Moon simulators, Low gravity fixed sky.... This > was a long time ago, back in the early days of opensim. > > Now times are changing, I think I might dig into doing it again since > varasim allow you to make a 4096x4096x4096 regions :) > > > > On Sat, Apr 26, 2014 at 4:18 AM, Ai Austin <[email protected]> wrote: > >> At 04:09 26/04/2014, drWhiet wrote: >> >>> even boat creators must keep an eye that the engine does not move below >>> -0 >>> >> >> Remember the default water level is +20m (adjustable on a per region >> basis)... with a "normal" terrain base of 0m. >> >> Maybe its global warming in the metaverse that raised the sea level :-) >> >> >> >> >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >> > > > _______________________________________________ > Opensim-dev mailing list > [email protected] > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev > >
_______________________________________________ Opensim-dev mailing list [email protected] http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev
