When I tested it appeared that with the avatar facing east the terrain fill, while much improved, is south to north.
Also, on a 1024x1024 and a draw distance less the 1024 there at jagged edges at the draw distance boundary. Increasing the draw distance removes the jagged edges. On Sat, May 31, 2014 at 2:39 PM, Mister Blue <[email protected]> wrote: > For those using varregions, I just checked in a source update that, if > enabled, only sends terrain heightmap patches within the avatar's view > distance and also sends the terrain heightmap from the avatar outward (as > opposed to the lawn mower pattern). > > To enable this feature, add in your INI file: > [Terrain] > SendTerrainUpdatesByViewDistance = true > > For the moment, the feature is off by default until there has been testing. > > -- mb > > _______________________________________________ > Opensim-dev mailing list > [email protected] > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev > >
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