+1 for me too. If anyone has concerns about specific time-zone critical scripts breaking, why not set up a test environment with X number of server scenarios of differing time zones or permutation thereof and test the crap out of it. ;-)
That's my L$5.30.....Fish On Tue, Jan 20, 2009 at 8:30 PM, Robert Klein <[email protected]> wrote: > > Yeah Charles I guess it pretty much is that simple, so let's smack down the > proverbial standards gavel of approval on this one and move on. So unless > anyone has a problem UTC shall be henceforth the standard for time in this > wonderful metaverse we call OpenSim. Thanks to everyone on the great > dialogue, it really shows the future potential for OpenSim. > > -Robert > > > Dear Robert: > > Thats a good point and I think worth a "+1". > > Lets just move forward and declare the OpenSim part of the Metaverse to be > based on UTC for events, scripts and whatever. > > We are trying to express "Office Hour" for the developers held on Wright > Plaza each Tuesday as 1900 UTC and ignore the daylight/standard time shift > twice a year in some places. > > Also, some of us are ensuring that our region servers are setup as UTC for > their timezone and getting used to expressing times like that. > > So, ... I would say, "Yes". Lets just start using UTC and as we find each > rock in the way, why, we'll bring out the virtual rock crusher, fix it, and > move on. > > Charles > > > > > :drunk::drunk: > -- > View this message in context: > http://n2.nabble.com/Correcting-Metaverse-Time-tp2179635p2189968.html > Sent from the opensim-users mailing list archive at Nabble.com. > > _______________________________________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-users >
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