It looks like OpenSim is somehow running out of memory during a search and replace operation. I should think that the
same problem would exist on 0.7.0.2 and master.
The only thing I can think of is that one of your assets is absolutely huge,
much bigger than could be reasonably expected.
I patched 0.6.9-post-fixes (and master, 0.7-post-fixes) to log on the console which asset causes the problem. If you
can build 0.6.9-post-fixes from source then I suggest that you try this and then look in the database to see if there's
anything unusual about that asset (e.g. if it's very very large).
Otherwise, I'm afraid you will have to wait until 0.7.1 is released before you
can get this information.
On 25/11/10 05:29, Chris wrote:
That is odd because I'm not actually running OpenSim from any directory with "New
Folder" in it... This is the path I'm
running from: C:\Documents and Settings\Chris\Desktop\OpenSim\OS 069 Post
Fixes\bin
This is OpenSim 0.6.9 Post-Fixes I am using; Since the latest stable is 0.7.0.2
should I still file a Mantis report on
it? Thank you! =)
On 11/24/2010 5:33 PM, Justin Clark-Casey wrote:
On 23/11/10 23:49, Chris wrote:
Hi all. I've recently been getting 'System.OutOfMemoryException' errors when I
attempt to save my avatar's entire
inventory with the Inventory Archiver. It will go through the usual process of
finding the directories to archive and
after it finds so many it will give me that exception and then terminate the
IAR job (usually before it ever reaches the
assets stage). I usually have to restart the server several times (and try to
save an IAR each time) in order to get it
to save the IAR successfully.
I have checked to make sure that I am not running out of RAM (still have ~1.5
gigs free while every thing is up and
running and IAR is being saved) or Virtual Memory/Page File when I attempt this
and I have plenty of HD space where I am
saving the IAR so I am at a loss as to why this is happening all of a sudden. I
did notice something strange in the
exception message that I received and that is the fact that it seems to be trying to
access "New Folder" on my desktop
when there isn't a directory on my desktop called "New Folder" and I didn't
direct it to save to New Folder either (I am
saving to C:\inventory.iar btw)
This is strange. Could you open a Mantis bug report and put this information
there, along with the exact version
number or Git revision of OpenSim that you're using.
From the stack trace, you're running OpenSim from the path
"c:\Documents and Settings\Chris\Desktop\New Folder"
which I imagine is where "New Folder" is coming from.
Any suggestions or insight would be much appreciated =)
Exception:
2010-11-23 00:13:27,406 ERROR - OpenSim.Application Command error:
System.OutOfMemoryException: Exception
of type 'System.OutOfMemoryException' was thrown.
at System.String.Replace(String oldValue, String newValue)
at
OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer.FromOriginalXmlFormat(UUID
fromUserInventoryItemID, String xmlData) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\Framework\Scenes\Serialization\SceneObjectSerializer.cs:line
69
at
OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer.FromOriginalXmlFormat(String
serialization) in c:\Documents and Settings\Chris\Desktop\New
Folder\OpenSim\Region\Framework\Scenes\Serialization\SceneObjectSerializer.cs:line
55
at OpenSim.Region.Framework.Scenes.UuidGatherer.GetSceneObjectAssetUuids(UUID
sceneObjectUuid,
IDictionary`2 assetUuids) in c:\Documents and Settings\Chris\Desktop\New
Folder\OpenSim\Region\Framework\Scenes\UuidGatherer.cs:line 280
at OpenSim.Region.Framework.Scenes.UuidGatherer.GatherAssetUuids(UUID
assetUuid, AssetType assetType,
IDictionary`2 assetUuids) in c:\Documents and Settings\Chris\Desktop\New
Folder\OpenSim\Region\Framework\Scenes\UuidGatherer.cs:line 105
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest.SaveInvItem(InventoryIt
emBase inventoryItem, String path) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiveWriteRequest.cs:line
156
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest.SaveInvFolder(Inventory
FolderBase inventoryFolder, String path, Boolean saveThisFolderItself) in
c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiveWriteRequest.cs:line
207
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest.SaveInvFolder(Inventory
FolderBase inventoryFolder, String path, Boolean saveThisFolderItself) in
c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiveWriteRequest.cs:line
202
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest.SaveInvFolder(Inventory
FolderBase inventoryFolder, String path, Boolean saveThisFolderItself) in
c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiveWriteRequest.cs:line
202
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest.Execute()
in
c:\Documents and Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiveWriteRequest.cs:line
303
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiverModule.ArchiveInventory(Guid
id, String firstName, String lastName, String invPath, String pass, String
savePath) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiverModule.cs:line
174
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiverModule.HandleSaveInvConsoleCommand(
String module, String[] cmdparams) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiverModule.cs:line
341
at OpenSim.Framework.Console.Commands.Resolve(String[] cmd) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Framework\Console\CommandConsole.cs:line 364
at OpenSim.Framework.Console.LocalConsole.ReadLine(String p, Boolean isCommand,
Boolean e) in
c:\Documents and Settings\Chris\Desktop\New
Folder\OpenSim\Framework\Console\LocalConsole.cs:line 473
at OpenSim.Framework.Console.CommandConsole.Prompt() in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Framework\Console\CommandConsole.cs:line 583
at OpenSim.Application.Main(String[] args) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\Application\Application.cs:line 165
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--
Justin Clark-Casey (justincc)
http://justincc.org
http://twitter.com/justincc
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