Built on the latest code for 0.6.9 and tried an IAR save... It reported
back a few random objects in my inventory that I managed to find using
the search by UUID feature in the viewer I'm using. What puzzles me is I
have these objects rezzed out in my regions and saving an OAR of these
regions with those objects works perfectly fine. For instance, one of
the said object UUID's refers to a house that I built a while back (OS
0.6.7 I believe). Nothing big I don't think lol or fancy; 136 prims and
not using any textures larger than 1024x1024 (I don't know if it's
possible to use textures larger than this anyway) and never had a
problem including this object in the IAR up until recently.
I've also transferred the offending objects to a newly created avatar
and tried saving an IAR off that avatar and it had no problem. So I am
not sure if it's a matter of an insanely huge asset that is holding it
up... However, when I do manage to sucessfully save the IAR, the
resulting file is around 800-ish megs. Is it possible that the av's
inventory is just too large in general? Or perhaps, relating to a
question I asked a little while back, could deeply nested folders (or
just too many folders) be the culprit?
i.e. My Inventory
Folder 1
Folder 2
Folder 3
Folder 4
etc.
On 11/26/2010 7:42 PM, Chris wrote:
Alright, will do that. Thank you!
I posted a mantis on this
http://opensimulator.org/mantis/view.php?id=5238
Will report on my findings soon =)
On 11/26/2010 6:57 PM, Justin Clark-Casey wrote:
It looks like OpenSim is somehow running out of memory during a
search and replace operation. I should think that the same problem
would exist on 0.7.0.2 and master.
The only thing I can think of is that one of your assets is
absolutely huge, much bigger than could be reasonably expected.
I patched 0.6.9-post-fixes (and master, 0.7-post-fixes) to log on the
console which asset causes the problem. If you can build
0.6.9-post-fixes from source then I suggest that you try this and
then look in the database to see if there's anything unusual about
that asset (e.g. if it's very very large).
Otherwise, I'm afraid you will have to wait until 0.7.1 is released
before you can get this information.
On 25/11/10 05:29, Chris wrote:
That is odd because I'm not actually running OpenSim from any
directory with "New Folder" in it... This is the path I'm
running from: C:\Documents and Settings\Chris\Desktop\OpenSim\OS 069
Post Fixes\bin
This is OpenSim 0.6.9 Post-Fixes I am using; Since the latest stable
is 0.7.0.2 should I still file a Mantis report on
it? Thank you! =)
On 11/24/2010 5:33 PM, Justin Clark-Casey wrote:
On 23/11/10 23:49, Chris wrote:
Hi all. I've recently been getting 'System.OutOfMemoryException'
errors when I attempt to save my avatar's entire
inventory with the Inventory Archiver. It will go through the
usual process of finding the directories to archive and
after it finds so many it will give me that exception and then
terminate the IAR job (usually before it ever reaches the
assets stage). I usually have to restart the server several times
(and try to save an IAR each time) in order to get it
to save the IAR successfully.
I have checked to make sure that I am not running out of RAM
(still have ~1.5 gigs free while every thing is up and
running and IAR is being saved) or Virtual Memory/Page File when I
attempt this and I have plenty of HD space where I am
saving the IAR so I am at a loss as to why this is happening all
of a sudden. I did notice something strange in the
exception message that I received and that is the fact that it
seems to be trying to access "New Folder" on my desktop
when there isn't a directory on my desktop called "New Folder" and
I didn't direct it to save to New Folder either (I am
saving to C:\inventory.iar btw)
This is strange. Could you open a Mantis bug report and put this
information there, along with the exact version
number or Git revision of OpenSim that you're using.
From the stack trace, you're running OpenSim from the path
"c:\Documents and Settings\Chris\Desktop\New Folder"
which I imagine is where "New Folder" is coming from.
Any suggestions or insight would be much appreciated =)
Exception:
2010-11-23 00:13:27,406 ERROR - OpenSim.Application Command error:
System.OutOfMemoryException: Exception
of type 'System.OutOfMemoryException' was thrown.
at System.String.Replace(String oldValue, String newValue)
at
OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer.FromOriginalXmlFormat(UUID
fromUserInventoryItemID, String xmlData) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\Framework\Scenes\Serialization\SceneObjectSerializer.cs:line
69
at
OpenSim.Region.Framework.Scenes.Serialization.SceneObjectSerializer.FromOriginalXmlFormat(String
serialization) in c:\Documents and Settings\Chris\Desktop\New
Folder\OpenSim\Region\Framework\Scenes\Serialization\SceneObjectSerializer.cs:line
55
at
OpenSim.Region.Framework.Scenes.UuidGatherer.GetSceneObjectAssetUuids(UUID
sceneObjectUuid,
IDictionary`2 assetUuids) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\Framework\Scenes\UuidGatherer.cs:line 280
at
OpenSim.Region.Framework.Scenes.UuidGatherer.GatherAssetUuids(UUID
assetUuid, AssetType assetType,
IDictionary`2 assetUuids) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\Framework\Scenes\UuidGatherer.cs:line 105
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest.SaveInvItem(InventoryIt
emBase inventoryItem, String path) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiveWriteRequest.cs:line
156
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest.SaveInvFolder(Inventory
FolderBase inventoryFolder, String path, Boolean
saveThisFolderItself) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiveWriteRequest.cs:line
207
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest.SaveInvFolder(Inventory
FolderBase inventoryFolder, String path, Boolean
saveThisFolderItself) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiveWriteRequest.cs:line
202
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest.SaveInvFolder(Inventory
FolderBase inventoryFolder, String path, Boolean
saveThisFolderItself) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiveWriteRequest.cs:line
202
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiveWriteRequest.Execute()
in
c:\Documents and Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiveWriteRequest.cs:line
303
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiverModule.ArchiveInventory(Guid
id, String firstName, String lastName, String invPath, String
pass, String savePath) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiverModule.cs:line
174
at
OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.InventoryArchiverModule.HandleSaveInvConsoleCommand(
String module, String[] cmdparams) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\CoreModules\Avatar\Inventory\Archiver\InventoryArchiverModule.cs:line
341
at OpenSim.Framework.Console.Commands.Resolve(String[] cmd) in
c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Framework\Console\CommandConsole.cs:line 364
at OpenSim.Framework.Console.LocalConsole.ReadLine(String p,
Boolean isCommand, Boolean e) in
c:\Documents and Settings\Chris\Desktop\New
Folder\OpenSim\Framework\Console\LocalConsole.cs:line 473
at OpenSim.Framework.Console.CommandConsole.Prompt() in
c:\Documents and Settings\Chris\Desktop\New
Folder\OpenSim\Framework\Console\CommandConsole.cs:line 583
at OpenSim.Application.Main(String[] args) in c:\Documents and
Settings\Chris\Desktop\New
Folder\OpenSim\Region\Application\Application.cs:line 165
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