A little bit more testing on commit ce34b35. I've noticed that the sensors will not detect the NPC if the exception is imminent and will return NULL_KEY (or simply won't return anything depending on how the sensor is scripted) for that NPC instance. If the NPC doesn't trigger an exception then the sensors will work fine. It is a bit hard to tell when this happens though, because as far as I can tell, the exception now only pops up when the NPC is removed.

On 2/4/2012 7:41 AM, Chris wrote:
Hi Justin,

I just finished giving commit ce34b35 a go. The exception still pops up but not as often (Happens about 1 in 5 NPC instances now). I noticed that the exception seems to favor popping up when removing the NPC from the scene. The sensors do detect the NPC but they still sometimes report back with a NULL_KEY for the NPC instead of their real key. From what I can tell, the exception seems to only trigger if the NPC is removed after osNpcSit is called for them and they are not made to stand before removing them.

Thanks!
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