In opensim you can create notecards through a script. So you can actually update a notecard with an inworld script wich gets its data from an external source. http://opensimulator.org/wiki/OsMakeNotecard
The changed event gets triggered when a notecard is created c.q. updated. So there you could reread the notecard. 2012/2/17 Wade Schuette <[email protected]> > Han, > > There are many approaches but I don't understand enough about what you > want to accomplish. > > Is your airplane simply "scenery", that would have no passengers, and you > just want it to fly around like a robot bird? > > Is it a type of "tour bus" that you want to be able to take passengers > around a 3-D route you have already decided and specified? > > And, regardless, how would you WANT to design a route besides specifying > coordinates, or at least going to desired points and specifying "... then > HERE, ..." ? > > One of the nicer "tour bus" products in Second Life lets me just move > along the desired route and lay down temporary markers that are "then > HERE...." points for the route, but then ALSO records the coordinates for > those in a text file (notecard) so they can be edited later, not only for > the order in which they are visited, but for the TIMING. How long should > I pause here, how fast should I go over this leg, etc. And, the script > lets me toss in commands to "say" when I get to each point, so animations > can be triggered when the car gets to that point. > > Mostly I'm frustrated that the note cards have to be edited in-world, I > wish they were stored in some MySQL database that I could edit without > having to recompile the scripts and restart them every time I learn a > little more about how the tour is going and who wants to stay longer at > certain points. > > Is THAT the sort of thing you want? > > > Wade > > > On 2/16/12 2:16 PM, Han Xu wrote: > >> Kay, >> >> Thanks! >> >> So it seems that I have to abandon the Vehicle API to make my airplane >> fly in the air. Is there any other approach for making an object (like >> airpline in my case) move following the route I specifiy for it? I wonder >> if there is an easier way to design moving route other than specifying >> coordinates? Thanks in advance! >> >> Best, >> Han >> > > ______________________________**_________________ > Opensim-users mailing list > [email protected] > https://lists.berlios.de/**mailman/listinfo/opensim-users<https://lists.berlios.de/mailman/listinfo/opensim-users> >
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