I have the vague impression from my own experience importing buildings into OpenSim 7.2 that it can make a difference in results whether the cache is clear or not. I seem to get correct results more often when I start with a clear cache.

I'm working on a MacBook Pro with the latest Mac operating system and using both Firestorm and Second Life clients, which works better if the cache is cleared between different clients, so maybe that's all I'm seeing.

In either case, it sounds like multiple simultaneous processes are collaborating on doing the analysis and import, and something that is supposed to be atomic, and is atomic on an unhindered workstation, turns out to miss-connections on some portion of the work, perhaps more often when it runs into constraints which, in a perfectly programmed world, would be invisible.

It suggests doing imports would work better with a recently-rebooted computer, a clear cache, and as few as possible other programs and processes competing for cpu-cycles and disk-writes and memory.

Wade


On 3/7/12 10:58 PM, Dr Ramesh Ramloll wrote:
  Sometimes I find that after
shutting down and importing, things have a better chance of working.



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