In principle one could do this but it would require a lot of engineering so I don't see it happening anytime soon.
In a way it's also quite 'world-breaking' - what I see is no longer approximately what you see. But one could also argue that with local environmental setting changes.
On 21/03/12 18:44, Dr Ramesh Ramloll wrote:
Hello, This is a toughie that I haven't been able to get my head around, except that I find that this requirements pops up often in things I want to implement. I was wondering if others feel the need to have a function similar to llOwnerSay .. but for objects llOwnerShow Of course one could broaden the target category to include select avies and not just owners. A simple example where this could be needed is for card games, you want specific avies to see specific cards. I do not like the HUD approach because it really introduces a lot of friction and breaks immersivity. Let me know your thoughts. Thanks Ramesh
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