For some purposes you might be able to use MOAP specific for an IP address, i.e. regulated on your web server. It wouldn't necessarily work on the average sim but it might work for an educator in a specific class. Students would need to set any IP filters appropriately, of course.
Best wishes Peter ________________________________________ From: [email protected] [[email protected]] on behalf of R.Gunther [[email protected]] Sent: 23 March 2012 22:32 To: [email protected] Subject: Re: [Opensim-users] how to make objects visible only to select avies Still the idea is intressting. other way to prevent content viewing for some avatars ?? On 2012-03-23 04:45, Justin Clark-Casey wrote: > In principle one could do this but it would require a lot of > engineering so I don't see it happening anytime soon. > > In a way it's also quite 'world-breaking' - what I see is no longer > approximately what you see. But one could also argue that with local > environmental setting changes. > > On 21/03/12 18:44, Dr Ramesh Ramloll wrote: >> Hello, >> This is a toughie that I haven't been able to get my head around, >> except that I find that this requirements pops up often in things I >> want to implement. >> I was wondering if others feel the need to have a function similar to >> llOwnerSay .. but for objects llOwnerShow >> Of course one could broaden the target category to include select >> avies and not just owners. >> A simple example where this could be needed is for card games, you >> want specific avies to see specific cards. >> I do not like the HUD approach because it really introduces a lot of >> friction and breaks immersivity. >> Let me know your thoughts. >> Thanks >> Ramesh >> > > _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
