I've been following the development of 0x10c, and they've got really excellent in game computer concept. Fully emulated 16 bit computer in game. The spec is available and many implementation have been created in the couple weeks of development. I could be wrong, but it seems possible to emulate this in LSL. Here's the spec: http://0x10c.com/doc/dcpu-16.txt
Any chance it's possible to have an in game computer display like: http://0x10cwiki.com/wiki/File:DCPU_Basic_1.0.png I think it could be done in chat, but I don't think there are interactive textures on a prim. Is it possible? In them meantime I'm adding acces to this emulator via MOAP. http://dwilliamson.github.com/ Oh, and Github just added it as a officially supported assembly language: https://github.com/blog/1098-take-over-the-galaxy-with-github -_Rick -- Rick Anderson Director of Virtual Worlds Division of Continuing Studies (DoCS) Rutgers University (732) 586-3265 _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
