On Fri, May 18, 2012 at 8:03 AM, GarminKawaguichi <[email protected]> wrote: > - map.png: note that 256 x 3 = 768 not 765 > > - Don't use level RGB{0, 0, 0} for the heigtmap; see map3.png joined > (http://www.magalaxie.com/opensim/map3.png). > I'm not sure, but it seems that the value 0 for heights acts unexpectedly, > the ground at that position is not changed!
okay so i had the math wrong on the pic (its 256 per side on a single region) use as a minimum RGB 1 going to 255 (smaller numbers are lower). Okay i think i have things sorted now as a side note it is NOT 1 to 1 on height does anybody know what the current correction is?? (you want a chunk of land to be at 25 meters what value on the map do you use?? -- Robert L Martin _______________________________________________ Opensim-users mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-users
