terrain load-tile is a solution; image.png is your "the "map" for a 3X3 mega region"

change region reg1
terrain load-tile c:\path\image.png 3 3 8990 7654 (where 8990 is XLOC address and 7654 is YLOC of the left-most bottommost region)
change region reg2
terrain load-tile c:\path\image.png 3 3 8990 7654 (yes always same values)
-----     -----
-----     -----
change region reg9
terrain load-tile c:\path\image.png 3 3 8990 7654

but if the region reg1 is the root for that server(and this must be true for a 3x3 Megaregion) you can use:

change region root
terrain load-tile c:\path\image.png 3 3 8990 7654

and all the nine terrain regions will be loaded!

GCI

Le 15/05/2012 20:51, Robert Martin a écrit :
Pardon the semi-hijack of the thread but is there a fairly simple
method to create the terrain heightmap and then split it into the
needed set of tiles??

So you can create the "map" for a 3X3 mega region and then be able to
upload all nine region tiles without doing a buncha Voodoo.

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