(/mail reposted/)
- map.png: note that 256 x 3 = 768 not 765
- Don't use level RGB{0, 0, 0} for the heigtmap; see map3.pngjoined
(http://www.magalaxie.com/opensim/map3.png).
I'm not sure, but it seems that the value 0 for heights acts
unexpectedly, the ground at that position is not changed!
- with
change region root
terrain load-tile c:\map3.png 3 3 1889 2060
I got result.pngjoined (http://www.magalaxie.com/opensim/result.png).
GCI
Le 17/05/2012 21:27, Robert Martin a écrit :
okay i am now running into a problem if you look at the attached file
when i try to load the file it does not show correctly (the root
region is supposed to be a cove it shows up as a mountain). Could
somebody see what is going on with this?? (btw i have also included
the regions.ini i am using)
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