To my knowledge, the protocol has never really been documented. Those that knew 
it well have either moved onto other pursuits or (sadly) passed away.

In this case, a good place to look is at libopenmetaverse. It is a C# 
implementation of the protocol (and other things), and in this case the code 
and some samples might serve as documentation of a sort. You can find it at the 
following link:
https://github.com/openmetaversefoundation/libopenmetaverse 
(https://link.getmailspring.com/link/[email protected]/0?redirect=https%3A%2F%2Fgithub.com%2Fopenmetaversefoundation%2Flibopenmetaverse&recipient=b3BlbnNpbS11c2Vyc0BvcGVuc2ltdWxhdG9yLm9yZw%3D%3D)

On Jan 16 2019, at 5:16 pm, Serendipity Seraph <[email protected]> wrote:
> I looked briefly at code for the Singularity Viewer but it was not obvious
> what the API calls and information flows are in their fullness. What
> document defines the full API and communication details between opnensim/SL
> clients and servers? I have looked via Google a few times without much
> certainty I have found the right stuff.
>
> Thanks!
> _______________________________________________
> Opensim-users mailing list
> [email protected]
> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users
>

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