> "The avatar that is copied must be in region and fully baked.

*sigh* I wasn't privy to the communication which caused the upset here, but 
that one line is worthy of comment.  One consistent, long-standing 'feature' of 
these SL-related virtual worlds is that you cannot be sure of how you appear to 
others; you cannot be sure your avatar is fully baked.  If code is generating 
something incorrectly based on something the user cannot easily or reasonably 
verify, isn't that a bug?  I understand it may be impractical to fix the bug, 
and I understand some users may be all too pushy, (it's because they're 
frustrated,) but the course of wisdom is very much *not* for the devs to 
respond in a way that makes them seem right all along.  A small apology for the 
difficulty would be appropriate, perhaps along with an honest excuse that the 
bug is hard to fix.  (Often true!)  It would also be sensible to place a 
warning into documentation for the code, although that is harder with all the 
independently-produced tutorials.  Perhaps, if it's a console comm
 and, it could respond with a brief warning to clear your cache to check the 
results.
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