Yes Ethan, But all we, users of opensim are advanced users. Is not a easy technology and for this i am thank to the developers all this years.
This is not a big problem or bug because is easy verify the file If all textures are "c228d1cf-4b5d-4ba8-84f4-899a0796aa97" file must go to trash because is unusuable. You order the command when you see your avatar perfectly load. and then you see perfect the npc by much time (weeks ) meanwhile you do not clean your viewer cache. No alerts or errors when is doing the xml. Is a perfect and unusable xml file for the future use. But I understand is not a bug. It is as it is and I accept it. It is a finished matter. I remember when all prims must be ghost or you can not enter in a house!, in a few years it will be solved and while it can be verified manually or by script. Please forget the matter, it's not worth being angry at something so insignificant and easily resolved -- Luisillo Contepomi El dom., 3 feb. 2019 a las 14:39, Ethan Gardener (<eeke...@fastmail.fm>) escribió: > > > "The avatar that is copied must be in region and fully baked. > > *sigh* I wasn't privy to the communication which caused the upset here, but > that one line is worthy of comment. One consistent, long-standing 'feature' > of these SL-related virtual worlds is that you cannot be sure of how you > appear to others; you cannot be sure your avatar is fully baked. If code is > generating something incorrectly based on something the user cannot easily or > reasonably verify, isn't that a bug? I understand it may be impractical to > fix the bug, and I understand some users may be all too pushy, (it's because > they're frustrated,) but the course of wisdom is very much *not* for the devs > to respond in a way that makes them seem right all along. A small apology > for the difficulty would be appropriate, perhaps along with an honest excuse > that the bug is hard to fix. (Often true!) It would also be sensible to > place a warning into documentation for the code, although that is harder with > all the independently-produced tutorials. Perhaps, if it's a console comm > and, it could respond with a brief warning to clear your cache to check the > results. > _______________________________________________ > Opensim-users mailing list > Opensim-users@opensimulator.org > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users _______________________________________________ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users