I would also say.. the biggest barrier is getting access to GPT-3. When you do get access to it.. you have to get right in and build your app. They don't give you much time. Also.. after a short testing period, OpenAI charges you to use GPT-3 by the token. Cost wise.. probably not effective for most people.
On Sun, Feb 21, 2021 at 6:44 PM Gwyneth Llewelyn < gwyneth.llewe...@gwynethllewelyn.net> wrote: > Hi! Now talk about serendipity... for two upcoming projects, I need some > chatbots, something always described by clients/end-users as 'we just need > relatively simple chatbots' when in reality they expect natural language > understanding... > > Anyway, I'm pretty sure I've been using llHttpRequest() with HTTPS requests > recently, and I believe that they work quite nicely. As Nick suggested, the > quickest way to implement something is to have an object attached to the > bot/NPC and let it talk 'through' it, for instance, using osNpcSay(). > > To do very complex things I'd suggest having a 'proxy' running outside > OpenSim which talks back to whatever AI/NLU/NLP platform you're using and > connects to the in-world script attached to the bot. > > And if you're planning to use OpenAI's GPT-3 — meaning that you *have* > managed to get an invite to the beta!! — I envy you profusely. > > Cheers :-) > > - Gwyn > > -- > "I'm not building a game. I'm building a new country." > -- Philip "Linden" Rosedale, interview to Wired, 2004-05-08 > > [image: Image] <http://feeds.feedburner.com/~r/GwynethLlewelyn/~6/3> > _______________________________________________ > Opensim-users mailing list > Opensim-users@opensimulator.org > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users > _______________________________________________ Opensim-users mailing list Opensim-users@opensimulator.org http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-users