I would need as well glut.h and indeed blastwave has all needed bits. I was expecting to see a "complete" development SDK with all needed bits to use OpenGL on Solaris x86...
Nvidia has the following include/libs: $ ls -lrt /usr/X11/include/NVIDIA/GL/ total 918 -rw-r--r-- 1 root bin 29571 May 16 00:44 glxext.h -rw-r--r-- 1 root bin 13644 May 16 00:44 glx.h -rw-r--r-- 1 root bin 339652 May 16 00:44 glext.h -rw-r--r-- 1 root bin 72949 May 16 00:44 gl.h and [EMAIL PROTECTED]>ls -lrt /usr/X11/lib/NVIDIA/ total 17754 -rw-r--r-- 1 root bin 8464396 May 16 00:42 libGLcore.so.1 -rw-r--r-- 1 root bin 595400 May 16 00:42 libGL.so.1 -rw-r--r-- 1 root bin 1944 May 16 00:42 libnvidia-tls.so.1 drwxr-xr-x 2 root bin 512 Aug 6 23:19 amd64 lrwxrwxrwx 1 root root 10 Aug 6 23:19 libGL.so -> libGL.so.1 lrwxrwxrwx 1 root root 18 Aug 6 23:19 libnvidia-tls.so -> libnvidia-tls.so.1 Where are: libGLU*.so libglut.so etc ? I know libglut is an external library but it is very used on many examples of OpenGL. Looks like many bits are missing... What can I do ? Install Mesa and GLUT from blastwave and simple use only that ? I can't mix NVIDIA include and lib with /opt/csw ... do I get this right that NVIDIA has a runtime OpenGL environment delivered for Solaris x86 but not a development set of libraries ? So if you want to develop on Solaris x86/64 right now what can you do ? Many thanks, stefan This message posted from opensolaris.org _______________________________________________ opensolaris-discuss mailing list [email protected]
