I would need as well glut.h and indeed blastwave has all needed bits. I was 
expecting to see a "complete" development SDK with all needed bits to use 
OpenGL on Solaris x86...

Nvidia has the following include/libs:

$ ls -lrt /usr/X11/include/NVIDIA/GL/
total 918
-rw-r--r--   1 root     bin        29571 May 16 00:44 glxext.h
-rw-r--r--   1 root     bin        13644 May 16 00:44 glx.h
-rw-r--r--   1 root     bin       339652 May 16 00:44 glext.h
-rw-r--r--   1 root     bin        72949 May 16 00:44 gl.h

and 

[EMAIL PROTECTED]>ls -lrt /usr/X11/lib/NVIDIA/
total 17754
-rw-r--r--   1 root     bin      8464396 May 16 00:42 libGLcore.so.1
-rw-r--r--   1 root     bin       595400 May 16 00:42 libGL.so.1
-rw-r--r--   1 root     bin         1944 May 16 00:42 libnvidia-tls.so.1
drwxr-xr-x   2 root     bin          512 Aug  6 23:19 amd64
lrwxrwxrwx   1 root     root          10 Aug  6 23:19 libGL.so -> libGL.so.1
lrwxrwxrwx   1 root     root          18 Aug  6 23:19 libnvidia-tls.so -> 
libnvidia-tls.so.1

Where are: libGLU*.so libglut.so etc ? I know libglut is an external library 
but it is very used on many examples of OpenGL. Looks like many bits are 
missing...

What can I do ? Install Mesa and GLUT from blastwave and simple use only that ? 
I can't mix NVIDIA include and lib with /opt/csw ... do I get this right that 
NVIDIA has a runtime OpenGL environment delivered for Solaris x86 but not a 
development set of libraries ? So if you want to develop on Solaris x86/64 
right now what can you do ?

Many thanks,
stefan
 
 
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