http://wiki.secondlife.com/wiki/Snowstorm_Team
http://wiki.secondlife.com/wiki/Snowstorm_Project

It was just malformed formed, the document is easily enough to find.

On 8/15/2010 10:29 AM, Maximilian March wrote:
/*"Snowstorm operates in the open; the home page of the Snowstorm team is on the public wiki at" A BROKEN LINK!*/*
*
NOT a very reassuring feeling that the very first call-to-action link in such an important communication leads us to... a broken link.

Thank you, LL QA people, for being asleep at the wheel as usual. Well, at least you're consistent.

~The Original M~


On Sun, Aug 15, 2010 at 9:25 AM, Oz Linden (Scott Lawrence) <o...@lindenlab.com <mailto:o...@lindenlab.com>> wrote:


        What’s Next For The Second Life Viewer?

    Linden Lab spent the better part of the last two years revamping
    the Second Life Viewer to create Viewer 2. Some of the changes
    were important new features, and some were controversial - some
    were both. The bulk of the design and engineering work was done
    with only limited, indirect participation from the open source and
    resident communities, which has left many in those communities
    feeling alienated and disenfranchised.
    In recent months we have released both Viewer 2 and a 2.1 update;
    Linden Lab has also been through a major reorganization. We are
    now evaluating the results of all of this work, and we are making
    significant changes to the way we design and build the viewer.


        Introducing Snowstorm

    Linden Lab has created a new team whose goal is to develop the
    Second Life Viewer in the open and in response to the needs of our
    Residents. Here are our goals:

        * Show Residents continuous visible progress
              o Work in the open by sharing not only our code, but our
                process publicly -- this includes our backlog and our
                discussion about it.
              o Engage with the open source community and aggressively
                accept good work the community does into our product.
              o Release new ‘Development’ Viewers frequently -- our
                initial target is bi-weekly.  All builds from the
                ‘Development’ branch are visible and available for
                testing.

        * Improve the user experience
              o Make continuous improvements to the design and
                implementation of the Viewer’s user interface.
              o Import desirable patches and features from Snowglobe
                and other Third Party Viewers.
              o Add small features and fixes that have high value and
                low cost, while still remaining consistent with an
                overall product vision.
        * Renew and deepen our relationship with the community
              o Integrate community work directly into our main line
                Viewer rather than routing it through Snowglobe first.
              o Demonstrate rapid responsiveness to feedback and
                patches from community.
              o Engage continuously with the community to develop new
                project proposals and provide resources that open
                source developers need to be effective.


        How Snowstorm Works

        * Viewer development has moved to a single open source model

              o There are no longer internal ‘private’ and external
                ‘public’ versions. Viewer source (with the exception
                of one wrapper library we cannot legally release), is
                now in public Mercurial source repositories. All
                viewer integration is happening in the Development
                repository at
                ‘http://hg.secondlife.com/viewer-development’. It is
                used by all Linden Lab viewer development teams, and
                open source developers are encouraged to pull from
                that repository and submit changes for integration to it.

        * Code in the Development repository is now released under
          version 2 of the GNU LGPL

    This allows community developers greater freedom to use the viewer
    code, including incorporating it into products that also include
    closed source.

        * Accepted contributions go directly into the official Second
          Life Viewer

    There is no longer a two-step process of contributing to Snowglobe
    and then hoping that the contribution is imported to the Linden
    viewer. Viewer development efforts within Linden Lab go through
    the same integration queue and into the same repository that open
    source contributions use.

        * Innovations from Snowglobe are being imported to this new viewer

              o Some changes may be left behind or modified in order
                to fit into Viewer 2; Linden Lab will work with open
                source contributors to harmonize contributions with
                the product goals of the Linden viewer. The plan is to
                import as much as possible of the excellent work that
                has been done in Snowglobe as quickly as possible
                (this rate does depend on help from you).

        * Snowstorm team plans and priorities are open

    We publish both what we’re working on (in public Jira issues and
    on our Sprint Backlog) and the projects we’d like to do (our
    Product Backlog). These projects are available for open source
    contributors to take on, and the Snowstorm team coordinates
    getting access to any Linden review and collaboration resources
    that are needed. Community members are encouraged to propose
    additions to the Product Backlog.


        Who Is Building The Viewer?

    Within Linden Lab, many different groups are doing Viewer
    development; the Snowstorm team manages the Development branch,
    coordinates contributions from open source, and does rapid small
    feature development itself.
    Snowstorm is:

        * Q Linden - Tech Lead, Team Lead
        * Esbee Linden - Product/Business Lead
        * Oz Linden - Open Source Lead
        * Merov, Aimee, Tofu, and three external contract developers
        * and, crucially, the open source community.


        Where Are The Details?

    Snowstorm operates in the open; the home page of the Snowstorm
    team is on the public wiki at
    https://wiki.secondlife.com/Snowstorm_Team
    it has pointers to our various communications channels, processes,
    and contact information.

    The Snowstorm Team leads will be at the Second Life Community
    Convention on Aug 15, and will hold an open in-world meeting Aug
    16 at the Hippotropolis Theater from Noon to 2PM SLT:
    http://slurl.com/secondlife/Hippotropolis/239/28/24

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    http://wiki.secondlife.com/wiki/OpenSource-Dev
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_______________________________________________
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Please read the policies before posting to keep unmoderated posting privileges
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