Currently we use Mono 1.2.6. Moving to Mono 2.6.7 is in testing right now. It requires a two stage process to deploy so there will be a 'mono2 aware' version that has to be deployed before we get all the new version stuff. We are currently working on tracking down hopefully one of the last issues, a "System.InvalidCastException" that we sometimes get when loading scripts. Unfortunately it is a bit difficult to repro, and is a bit more subtle than the name would make it seem relating to loading scripts.
I regularly give updates on this project and any other scripting work I am aware of at my office hours: http://wiki.secondlife.com/wiki/User:Kelly_Linden#Office_Hours . The only other relevant list is probably secondlifescript...@lists.secondlife.com. - Kelly On Sun, Oct 17, 2010 at 1:01 PM, Rob Nelson <nexisentertainm...@gmail.com>wrote: > There is no "we". The servers are proprietary; LL does this on their own > dime and time. From what I gather, there's a little bit of work going > towards that direction, but the mesh changes have their attention for now, > like car keys dangled in front of a toddler. > > Rob > > > On 10/17/2010 12:40 PM, miss c wrote: > > Running more and more tests about the lag in regions it seems more and > more to point towards this issue more than anything else. > > https://jira.secondlife.com/browse/SVC-3895 with over 900 votes > "Rezzing Mono scripted object cripples sim > FPS"<https://jira.secondlife.com/browse/SVC-3895> > > Now Kelly mentioned on this post it had something to do with the mono > secuirty.dll. > > When I did a search for Security.dll and mono in google it pulled up > mailing lists and posts where this is actually a mono bug coming from their > software. The portion I gather is it was fixed or improved in newer > versions. I looked all over the wiki but I could not find what version of > mono we are using. Does anyone know? > > I know this is more of a server function, but we have discussed at length > for adding more tools to the viewer to monitor lag, but this would really > make a huge difference if we just needed to update the mono version on the > servers. > > If there is a server mailing list, please point me in that direction. > > Thanks > > Miss > Fighting the lag every hour on the hour > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting > privileges >
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