Mybe most guys are in happy weekend. ;]
Debugger without FlashIDE is the dreaming of me, now it has a way to
implement. So exciting. I hope it can be integrated to a code editor
like ASDT(most people are using ASDT plugin, am i right?), and also a
standalone UI would be nice too if it can be easily executed from
other editors.

2005/8/7, Scott Hyndman <[EMAIL PROTECTED]>:
> I can't believe no one is jumping on this. ASDT guys, where are you? This is 
> huge!
> 
> Do you guys actually think you don't need this, or is it that no one is 
> willing to take it on?
> 
> /Scott
> 
> -----Original Message-----
> From:   Scott Hyndman on behalf of Scott Hyndman
> Sent:   Sat 8/6/2005 12:01 PM
> To:     Open Source Flash Mailing List
> Cc:
> Subject:        RE: [osflash] OFD Project
> The best approach would be an open-sourced object model and comms layer, so 
> that we could build Eclipse and standalone UIs. Not everybody wants to use 
> Eclipse, but everyone has use for something like this. I don't think anybody 
> even wants to open the Flash IDE if they can help it, so how about we cut 
> that option right now.
> 
> And you shouldn't only be asking Nicolas, you should be asking everyone. This 
> is our world, so we should shape our tools as we all see fit.
> 
> /Scott
> 
> -----Original Message-----
> From:   [EMAIL PROTECTED] on behalf of Allen, Christopher S.
> Sent:   Sat 8/6/2005 11:38 AM
> To:     Open Source Flash Mailing List
> Cc:
> Subject:        RE: [osflash] OFD Project
> Thanks Nicolas,
> 
> This is looking very good indeed.  John and I did notice that Flash was 
> opening
> up port 7935.  I forgot to mention that.  Anyway, it looks like you've pretty
> much figured it out.
> 
> It sounds like this would be a nice feature to add to ASDT, therefore making 
> it
> much like using the debug mode with the JDT plugin running Java.
> 
> Could you maybe give us an idea of what type of UI that you were thinking of 
> for
> this?  Are you thinking of another AS code editor? Or are you thinking of 
> pretty
> much recreating/improving the existing Debug window in the Flash IDE?  Either
> way this needs to tie into a code editor of some sort.  I would love to hear
> your thoughts on it.
> 
> -Chris
> 
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
> Of Nicolas Cannasse
> Sent: Saturday, August 06, 2005 1:02 AM
> To: Open Source Flash Mailing List
> Subject: Re: [osflash] OFD Project
> 
> >> So, it looks like the debugging information is being transferred via a
> >> TCP
> >> connection and not LocalConnection, beyond that, I have no idea yet.
> >>
> >> Please keep us posted on the findings as they come up.
> >>
> >> -Chris
> >
> > Well I did some updates on the Wiki page.
> > The protocol might be fully documented soon.
> >
> > Nicolas
> 
> The protocol have been updated on http://osflash.org/doku.php?id=ofd with
> latest infos.
> 
> I don't have yet all the packets documentation but there is enough to build
> a debugger that will :
> - open a port
> - read packets sent by the Player
> - display different files sources
> - create objects and set their fields
> - provide a treeview to walk inside objects properties
> 
> I have some OCaml console program that does that but it's just for testing
> purposes. Is anybody want to write an opensource application that will
> provide a nice GUI ?
> 
> For documenting the interactions with the debugger I need one more machine
> for tunelling the packets, so I'll do that when I'm back in France.
> 
> Nicolas
> 
> 
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> 
> 
> 
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