Thanks for the nice article Patrick. It is a good overview. I didn't realize
how little there actually is in the component world. I actually wrote all
the stuff I posted more than a year ago for a client. It took 2 weeks. I
think I could make a lot of progress cleaning it up for public consumption -
after I get married on the 14th !!!

Thanks to everyone for all the encouragement. I will publish a development
plan after the 17th. I think my first step will be to make sure the skin
spec is tight and while doing that, add another (fancier) skin to the
package.

Best,
David 



-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Patrick Mineault
Sent: Wednesday, October 05, 2005 6:09 PM
To: Open Source Flash Mailing List
Subject: Re: [osflash] Component Library

Agreed. I posted something on my blog about this, hopefully this will help
you find people willing to help out.

Patrick
www.5etdemi.com/blog

Grant Davies wrote:

>Holy crap these look awesome!
>
>Grant
>
>-----Original Message-----
>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
>On Behalf Of Scott Hyndman
>Sent: Wednesday, October 05, 2005 7:17 PM
>To: Open Source Flash Mailing List
>Subject: Re: [osflash] Component Library
>
>Where did this come from? Great job! You've got to love when things 
>come out of left field like this.
>
>Is your datagrid a scrollview kind of deal? How many rows can it handle?
>
>I'm sure I'll have more questions...are you on MSN? (I'm writing a 
>datagrid for ActionStep right now, so I'm interested in how you did a 
>few things)
>
>/Scott
>
>-----Original Message-----
>From:  [EMAIL PROTECTED] on behalf of David Karam
>Sent:  Wed 10/5/2005 6:51 PM
>To:    [email protected]
>Cc:    
>Subject:       [osflash] Component Library
>Hi
>
>
>I have posted a component library written in ActionScript 2. This 
>library is based on a strongly decoupled view and controller with a 
>considered method of data binding based on XML or class modeled sources.
>
>The component library has passed its design phased and is in the proof 
>of concept phase. Try the sample application featuring: context 
>sensitive menus, drag and drop tree nodes, strong data binding with xml 
>source, a complex table/tree widget with pulldowns and invisible fields 
>and context sensitive component behavior. The main application class
>(com.posttool.app.categoryEditor.Application) is in the Eclipse project 
>listed below.
>
>http://posttool.com/as2components/deploy/
>
>
>Class overview
>
>http://posttool.com/as2components/classDiagram.png
>
>
>Documentation
>
>http://posttool.com/as2components/docs
>
>
>Downloadable "FAMES" Project
>
>http://posttool.com/as2components/UI0.zip
>
>
>A Note about the use of SWF files
>
>I currently use SWF files (source files fla6 included) with a creative 
>movieclip instance naming system to skin the UI. I will have clean 
>documentation on this aspect shortly and post the spec for each component.
>
>This provides clean separation between designer and programmer. I hope 
>that the ability to create drawings in Swfmill progresses to a nice api 
>so that the skins could be specified that way. I also hope that Adobe 
>Illustrator will be able to export compliant SWF skins for this system.
>
>This configuration is much more convenient than drawing the components 
>with code. It puts control of the 'drawings' in the hands of designers 
>and allows the windowing toolkit to be easily skinned. With the 
>proliferation of SWF generators, many authors with a variety of tools 
>will be able to create the component skins.
>
>
>Finally
>
>I would like to set this up as a new osflash project only if someone is 
>interested in working on it with me. I realize that there are other 
>component libraries being developed. I would like to distinguish this 
>one as the simplest code base with clean separation between primitive 
>drawing & controller code.
>
>
>
>Best regards, David Karam
>
>
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>
>
>
>
>_______________________________________________
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>
>  
>


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