Scott,

I have been waiting for actionscript, and particularly asml for some
time. I think it is very exciting and cool. The architecture looks
impressive and clean.

So I hate to even write this post, and ask this question, but I must.

My impression of the demo is that it is slow. Others may not see this,
and in fact when I use it on some of my faster computers, it is...
well faster. But I do most of my work on the slowest of the four
computers I own, an 800mhz celeron. There are a variety of reasons for
this, but one is that I want to make sure my work is as fast as it can
be so I can *really* feel the pain of my user.

In any case, when I click on things, there is a noticable pause before
redraws. The MM v2 performance is substantially faster. On my,
admittedly very slow computer, this experience would be unusable.

So my question, which I hestate to ask, is whether there will be (or
if it is even possible to do) any performance optimizations to get it
to something like v2 performance.

Again, I apologize for seeming to throw any cold water on your impressive work.

Regards
Hank

On 12/7/05, Scott Hyndman <[EMAIL PROTECTED]> wrote:
>
>
> It's been a long time coming, but we've finally produced our first release.
> The release includes a good number of controls, collection classes,
> utilities and ASML support (our declaritive language). We've also written a
> small sample application to get your feet wet.
>
> The release can be downloaded from http://actionstep.org
>
> Since we've been building our framework based on the Cocoa documentation,
> these docs provide a good reference for ActionStep.
>
> We'd really like to receive feedback from everybody, so be sure to sign up
> to our mailing list.
>
> Hope you guys enjoy what we've built. More is coming soon!
>
> Scott
>
> PS. Sorry about the HTML mail. I was trying to avoid huge links.
> _______________________________________________
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>
>
>

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