It is possible to use MM components/classes with FlashDevelop. The first step is to create a "library" SWF using the Flash IDE including all the components/classes you need in the library.
Then, in FlashDevelop, you have 2 options: 1. Using the Quick MTASC build technique: That is, build your application using MTASC (and the -mx switch) and inject your application code in the library SWF with the MM components. You only have to add a @mtasc tag in you main class comments. 2. Using the Project Manager: If you include the library SWF as an asset in a FlashDevelop project, the components will be available in your resulting SWF. However this will work when the -mx switch will be added to the Project Manager (it is currently missing) -- an update will be posted very soon. _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
