Hi Sascha,
I'm interested on "Patterns in Game Design". Is that the exactly name of  
the book? I looked for that in amazon with no luck.
BTW how did you find "Programming Game AI by example". This is my next  
book in the list to buy....
Cheers, Diego.

On Tue, 30 May 2006 02:57:11 +1200, Sascha Balkau <[EMAIL PROTECTED]>  
wrote:

> I'm currently reading these books (or at least they are laying around my
> desk ;) .
>
>
> ActionScript Animation - Making Things move
>
> Head First Java 2nd Edition
>
> Head First Design Patterns
>
> Java Cookbook
>
> SWT/JFace in Action
>
> Programming Game AI by example
>
> Game Character Development with Maya
>
> . The last one is the one I'm currently studying, great book but probably
> not much of interest for coders.
>
>
> In the shelf I got the following books .
>
> EAS 2.0
>
> AS Cookbook
>
> Flash Hacks
>
> Flash MX 2004 game design demystified
>
> Flash MX 2004 Game Development
>
> Flash MX 2004 Games Most Wanted
>
> Foundation XML for Flash
>
> Patterns in Game Design
>
> Swords & Circuitry: A Designers Guide to Computer Role-Playing Games
>
>
> Oh . and 'Assembler ist keine Alchemie' (A german book about Assembler on
> the C64 ;)
>
>
>
> Sascha
>
>
>
>
>   _____
>
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Marcelo de Moraes Serpa
> Sent: Monday, 29. May, 2006 12:08
> To: [email protected]
> Subject: [osflash] Your beloved Books!
>
>
> Hello List!
>
> What flash book have you read/are reading/recommend reading?
>
> What book you still keep at your desk as a reference?
>
> It would be nice to share this with others... you could also cite  
> non-flash
> books if it realle made the difference in your life :)
>
> I have Flash 8 ActionScript Bible, JavaScript The Definitive Guide, The  
> PHP
> Anthology, The Art Of Stress Free Productivity... among others...
>
> Cheers,
>
> Marcelo.
>



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