Hello :)


1. Arrays or non existent in Actionscript. I know Adobe claims to
> have Arrays but Arrays in Actionscript are not Arrays they are
> Vectors and that is a HUGE distinction. Vectors while more flexible
> and easier to use are slower and consume more memory.


It's normal... ECMAScript != JAVA... the specification are not the sames and
the VM JAVA is not the VM ActionScript... For me JAVA is not the same
philosophie.

>
> 2. No method overloading.  The reason for this is that The VM does
> not store detailed enough method signatures at runtime. Meaning that
> while obviously the name and the modifiers are stored ( public,
> private, namespace, etc ). It does not store information about method
> arguments like Java does. It uses a very arcane method borrowed from
> Javascript of using indices instead of the actual argument name.
> Again in Java you can the declare the following...
>
> setName( String name );
> setName( String f_name, String l_name );
>
> In the same class and they are treated completed different because
> Java recognizers the argument type. While Actionscript just using
> argument order which is just ridiculous, IMHO.


In AS3 and ES4 you can use the namespaces.

3. Actionscript 3 does not have support for Abstract Classes


It's really important ? In AS3 you have the interfaces ... for me it's the
more important to implement "abstract class" ... for me is repeat :
ECMAScript philosophie change and the tools change too but in JAVA do you
have dynamic variables with the * type ? It's not a problem for a JAVA coder
but a problem for me :)

And don't forget : http://docs.huihoo.com/web/js/es4/core/lexer.html
The abstract reserved key words exist for future expansion of the langage.

4. Actionscript 3 does not support private constructors.... This is a
> huge problem Actionscript 2 did, and now Actionscript 3 does not. For
> the life of me I don't get that decision at all.


For me Adobe creates the AS3 spec before the end of the ES4 final version...
Adobe wait this final version to creates the AS4 :) In the AS4 for me the
private constructor can return in the langage... The more important it's to
speak with the ECMAscript Architecte to explain it why the private
constructor is important.. i'am ok on it but for the moment AS3 is really
new ! (no use the prototype, etc... ) Nothing is stopped and the langage can
change (but with the spec of ES4)


5. Actionscript 3 does not support native Enums like Java and C++./C#
> do.


 And don't forget : http://docs.huihoo.com/web/js/es4/core/lexer.html
The "enum" reserved key words exist for future expansion of the langage.


6. Try Catch exceptions are not forced. Meaning if a calling method
> implements a throws method unlike in Java, in Actionscript 3 you do
> NOT have to surround the calling method with a try...catch block.


not understand ? Sorry for my english very poor lol ^_^

Everything that I mentioned above is pretty basic stuff. When I
> switch from a more robust language like C++ or Java and go back to
> Actionscript 3 I feel like I'm coding in Javascript... LOL. Don;t get
> me wrong I absolutely love Flash. Java sucks big time when it comes
> to displaying anything on the screen that looks cool! And Flash wins
> that battle every-time but, let's "Keep it Real" here... while
> Actionscript 3 is far better than Actionscript 2, it still lags
> behind other languages for no real apparent reason.


The reason is the ECMASCript 4 final ! Adobe must work with it. Don't forget
to read the next tools in proposal of the wiki of the ECMAScript4 spec.
ActionScript and ECMAScript are more young and take the time to extend the
langage... i can wait ! Not you ? But for me we can now creates with
Actionscript big RIA etc... for me the JAVA is not "natural" when i coding
:) It's my opinion ;)


Sorry for my english a second time :) i prefere speak french but in this
mailing list is more easy to speak english (french != english, AS != JAVA
but it's finally it's the same ?... :D:D The more important it's to be happy
to develop frameworks, applications etc.. with a langage and for me JS or
ActionScript are good langage for it)

EKA+ :)






Another gripe I have is with the developer tools that we get from
> Adobe. Being a long time GCC and javac user when I have to use mxmlc,
> I feel like pulling my hair out. Fcsh, is a perfect example of a tool
> that shows promise but is really crappy to use and since we don't
> have access to the source code for fcsh the flash community can't fix
> any of the numerous problems it has. So we have to wait until Adobe
> decides to fix the problem ( assuming they acknowledge a problem
> exists! ). Making an open source compiler and tools allow us ( the
> community ), to deal with these issues in the way we see fit.
>
> my two ( or rather three ) cents
> Sam
>
>
>
>
> Take for instance the
> On Sep 10, 2007, at 7:01 PM, Nicolas Cannasse wrote:
>
> >>> 8 and lower) or AVM2(Flash 9). I think a Flash 9 is needed. While
> >>> Actionscript 3 is a great improvement it's a far cry from far more
> >>> mature and professional languages like Objective C, C# or even Java.
> >>
> >> oh really ?
> >> and on what basis are you asserting that ?
> >
> > I would say that common sense is enough.
> >
> > Clearly, AS3 chose to implement some rather unorthodox features
> > (such as
> > namespaces) but neglected some interesting features that have been
> > available in highlevel languages for decades and have been proved very
> > useful in practice.
> >
> > A few examples : generics (typed arrays), iterators, strictly typed
> > functions, polymorphism, anonymous objects, type inference, enums...
> >
> > Now, there are two possibilities :
> >
> >    a) AS3 is the next big thing, and all the research done in
> > programming language for years is worth nothing, and all the great
> > people working on C#, Java, etc are wrong about thinking programmers
> > need these features.
> >
> >    b) something is wrong with AS3
> >
> > IMHO, I would favor to the (b) solution.
> >
> > Now, if you look for example at haXe from a programming language
> > features point of view, you'll find a mature and professional language
> > that targets Flash Player 6-9 and offer far more possibilities than
> > AS3.
> >
> > That's all for today rant :)
> >
> > Nicolas
> >
> > _______________________________________________
> > osflash mailing list
> > [email protected]
> > http://osflash.org/mailman/listinfo/osflash_osflash.org
>
>
> _______________________________________________
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>
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