Hello :) for me it's the problem is in the other direction ^_^
In MTASC you can't use #include for example... if you compile with Flash ... you can't compile the same code with MTASC. The #include directive for example don't exist in MTASC... but for me it's a Flash Feature dans it's a problem to decide to remove this feature. Second point.. MTASC it's the best to work with FDT and compile with ANT application etc.. no problemo :) But i have some problems with big application.. problem of stability with Date object for example i must add a _global object prefix with my Date object "_global.Date" in my code but i don't know why this bug appear ? When MTASC bug, if i use the Flash compiler no problemo... the compilation is done. For me MTASC is the revolution of the Flash world with a new Opensource communauty, create SWF without Flash etc.. but when Nicolas change the way of MTASC with Haxe , it's the end of the evolution of MTASC. Normal yes for Nicolas and this new project but with Haxe ... for me ... i don't write ActionScript but an "other langage based ECMAScript" but the philosophie it's not the same... And if MTASC now is down... Haxe in two or three years can be dead to.. if Nicolas change this idea.. and extends this Haxe langage with a new other philosophie ! For me Adobe, Mozilla... try to creates with ECMAScript a standard.. When i see Microsoft and this Javascript not compatible with the other Javascript... when i see the first Actionscript versions... I think it's important to creates AS4/JS2 based on Full ECMAScript 4 specification .. after for me we must speak with the ECMAScript architecte and create proposals for all and not only for a little part of the developpers... PS : sorry for my english.. I' am frustrate not to be able to speak with better English EKA+ :) 2007/9/12, Ralf Bokelberg <[EMAIL PROTECTED]>: > > Hi zwetan, > > you are making a few good points, but this one: > > >if you programm for MTASC, your source code can not compile with the > >Flash IDE compiler. > > is pure FUD. I was using MTASC on a professional base for years in the > past, > and it was never a problem to compile the very same code with the Flash > Ide. > > Maybe you have a second look at it, as it saves you a hell of a lot of > compilation time. > > Cheers, > Ralf. > > _______________________________________________ > osflash mailing list > [email protected] > http://osflash.org/mailman/listinfo/osflash_osflash.org >
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