Hi all, As my first flash project, I am developing a small game in my spare time. I have been working on it on and off for some more than a year now, using Mtasc (actionscript 2), Swfmill and Make for building, and the Scite editor for coding. For debugging I use a simple debug class for tracing strings to the top movieclip layer. I am working on Ubuntu Linux. I basically follwed some of the "FAME, FAMES, FLAMES"-tutorials on osflash.org to get going...
With the proliferation of projects on the project section of osflash, as well as Adobe's release of the Flex SDK, I was wandering wheter this is still a good set of tools to use? Or are there other tools with great features for streamlining development that I should be using instead? I am getting along well using just these tools; so moving to a different setup will have to bring appreciable benefits to make the switch worth while. Specifically I am wondering whether (instead of coding it all manually) there may be better tools for easily creating buttons/menus using a graphical layout tool? For tweening animations? Tools for profiling? Tools for step-though debugging (is that even possible)? Thanks in advance for any feedback. Izak
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