Hi all,

As my first flash project, I am developing a small game in my spare time. I 
have been working on it on and off for some more than a year now, using Mtasc 
(actionscript 2), Swfmill and Make for building, and the Scite editor for 
coding. For debugging I use a simple debug class for tracing strings to the top 
movieclip layer. I am working on Ubuntu Linux. I basically follwed some of the 
"FAME, FAMES, FLAMES"-tutorials on osflash.org to get going...

With the proliferation of projects on the project section of osflash, as well 
as Adobe's release of the Flex SDK, I was wandering wheter this is still a good 
set of tools to use? Or are there other tools with great features for 
streamlining development that I should be using instead? 

I am getting along well using just these tools; so moving to a different setup 
will have to bring appreciable benefits to make the switch worth while. 
Specifically I am wondering whether (instead of coding it all manually) there 
may be better tools for easily creating buttons/menus using a graphical layout 
tool? For tweening animations? Tools for profiling? Tools for step-though 
debugging (is that even possible)?

Thanks in advance for any feedback.
Izak


      
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