@izak: >> However, one thing mentioned in the article that I could not yet apply in a useful manner is the (supposedly simpler) concept of timelines. Since I am developing a game and not an animation, I basically "object-oriented programming in externalized class files" exclusively. Can this approach be combined with moving along a timeline? What would an example application in a game be?
Actually, you can involve good old Timeline in your AS3 projects as much as you do in the AS2 projects. There's no limits to use Timeline in the AS3. The same gotoAndPlay() things works, you can combine Motion Tweens in the MovieClips with programmatic-animated ones and so on - exactly as you did in the AS2, coupling everything hand-made with externalized classes. The thing that might be confusing for some people is new frame-less Sprite class (I guess). But you can use MovieClip class in AS3 as you did before, no limits. Rost On Tue, Aug 5, 2008 at 5:34 PM, izak marais <[EMAIL PROTECTED]> wrote: > @Ros: thanks for the insightful link. The speed increase alone is tempting > me to switch to AS3 :). > > I'm not troubled by the emphasis on OO, since I have a solid basis of C++. > However, one thing mentioned in the article that I could not yet apply in a > useful manner is the (supposedly simpler) concept of timelines. Since I am > developing a game and not an animation, I basically "object-oriented > programming in externalized class files" exclusively. Can this approach be > combined with moving along a timeline? What would an example application in > a game be? > > Sorry for venturing off the topic I started; but apart from the confusion > around all the available tools, the use of timelines and gotoandplay() > commands is the other thing about Flash development that still puzzles me. > > ----- Original Message ---- > From: Rostislav Siryk <[EMAIL PROTECTED]> > To: Open Source Flash Mailing List <osflash@osflash.org> > Sent: Tuesday, August 5, 2008 4:11:17 PM > Subject: Re: [osflash] Am I overlooking any crucial tools? > > @izak: > > >> Do you think it will be much effort to port my exisiting AS2 code to > AS3? > > Yes and no. Maybe this article will be useful for you: > > "ActionScript 3.0: Is It Hard or Not?" article by Colin Moock > http://www.insideria.com/2008/01/actionscript-30-is-it-hard-or.html > > > Rost > > > On Tue, Aug 5, 2008 at 4:53 PM, Merrill, Jason < > [EMAIL PROTECTED]> wrote: > >> I would highly recommend Flashdevelop over Scite. >> www.flashdevelop.orgunless you can't develop on Windows. Eclipse would be a >> better editor than >> Scite too if you can get it to work for you. >> >> Flashdevelop also has a lot of Flex support, including MXML code hinting, >> and they are working to enhance that in the next version. You can setup a >> Flex-specific project, code it, compile it, view compile-time and runtime >> errors, and preview it all within FlashDevelop. >> >> >> Jason Merrill >> ***Bank of America * >> Enterprise Technology & Global Risk L&LD >> Instructional Technology & Media >> >> *****Join the Bank of America Flash Platform Developer Community* >> >> *Are you a Bank of America associate interested in innovative learning >> ideas and technologies? >> Check out our internal * *****GT&O Innovative Learning Blog****** &* **** >> *subscribe*. >> >> >> ------------------------------ >> *From:* [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >> *On Behalf Of *izak marais >> *Sent:* Tuesday, August 05, 2008 9:45 AM >> *To:* Open Source Flash Mailing List >> *Subject:* Re: [osflash] Am I overlooking any crucial tools? >> >> @Darren. Thanks for the input. Do you think it will be much effort to port >> my exisiting AS2 code to AS3? I'm glad to hear you also use Scite; so are we >> not missing out on great functionality by not using elipse? (I could not get >> the flash eclipe environment to work properly when I tried it a year ago). >> >> >> >> _______________________________________________ >> osflash mailing list >> osflash@osflash.org >> http://osflash.org/mailman/listinfo/osflash_osflash.org >> >> > > -- > Rostislav Siryk | RIA Developer | GlobalLogic Ukraine > > [EMAIL PROTECTED] > +38 050 406 0396 > http://flash-ripper.com/ > > > _______________________________________________ > osflash mailing list > osflash@osflash.org > http://osflash.org/mailman/listinfo/osflash_osflash.org > > -- -- Rostislav Siryk | Lead Graphic Designer / RIA Developer | GlobalLogic Ukraine [EMAIL PROTECTED] +38 050 406 0396 http://flash-ripper.com/
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