Hi Robert,

> The reasons why there is no add/remove are two fold:
> 1)  API simplicity (only two methods)

That's what I was thinking... Okay then.

> 2) Object size (only requires a single pointer)
> You can chain multiple node callbacks together in a linked list.  See
> the NodeCallback API.

Err... I don't uderstand... My methods don't add any pointer since I actually 
chain callbacks (I add a nested callback in the existing callback)... Did I 
miss something?

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

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