Hi Robert, > The reasons why there is no add/remove are two fold: > 1) API simplicity (only two methods)
That's what I was thinking... Okay then. > 2) Object size (only requires a single pointer) > You can chain multiple node callbacks together in a linked list. See > the NodeCallback API. Err... I don't uderstand... My methods don't add any pointer since I actually chain callbacks (I add a nested callback in the existing callback)... Did I miss something? Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
