Hi Sukender, and thanks for the pointers. The SP1 or not has certanily caused a bit of traffic on the list that would be nice to avoid in the future. Last one only a few days ago I think. And eventually vc90 may get its own SP1 (and them maybe vc80 could get a SP2 ;)
I'll try and put that information into the name too. Mattias On 12/12/08, Sukender <[email protected]> wrote: > Hi Robert and Mattias, > > Just to say a few things about Windows: > >> In terms of zip vs bzp2 vs gz, I'm inclined to suggest that we only do >> one, or perhaps stick to .zip for Windows, and gz for everything else. > > I suggest gz for Windows too, since all zippers support it. And a developper > that has no zipper on his machine is not a developper! ;) > > >> I also wonder about the platform naming of packages, we might need to >> add the architecture as well to distinguish between 32bit vs 64bit, or >> VS8 vs VS9. > > Yes, 32/64 and VC8/VC9 are not compatible, so I think these would be > separate ("package_win32_vc8_sp1" for instance). Be aware that even SP1 and > non-SP1 are not compatible (non-SP1 are deprecated though). > Hope it helps. > > Sukender > PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
