Thanks Roland, file now added and checked into OpenSceneGraph-Data/svn/trunk.
With osganimationviewer morophing.osg it works great, but when I run osgviewer morphing.osg I get screwed up geometry. This suggests that the default settings that osgAnimation sets up, or the default settings in the file need tweaking to make sure a sensible default is provided. Thoughts? Robert. On Thu, Mar 12, 2009 at 8:44 PM, Roland Smeenk <[email protected]> wrote: > Attached you will find the new .osg example converted from Collada with my > WIP .dae plugin. Copyright was added manually. Simply load it in the > osganimationviewer example and play the morphing animation. > > Did you also want to use this data with the osganimationmorph example? > I think it would be better to let osganimationmorph demonstrate a complete > programmatic setup of a morphgeometry including the definition of the > geometry comparable to the osganimationskinning example. > > In that case we could also show the difference between normalized and > relative morphing methods. > > -- > Roland > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=8410#8410 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
