Thanks Roland, file now added and checked into OpenSceneGraph-Data/svn/trunk.

With osganimationviewer morophing.osg it works great, but when I run
osgviewer morphing.osg I get screwed up geometry.  This suggests that
the default settings that osgAnimation sets up, or the default
settings in the file need tweaking to make sure a sensible default is
provided.  Thoughts?

Robert.

On Thu, Mar 12, 2009 at 8:44 PM, Roland Smeenk <[email protected]> wrote:
> Attached you will find the new .osg example converted from Collada with my 
> WIP .dae plugin. Copyright was added manually. Simply load it in the 
> osganimationviewer example and play the morphing animation.
>
> Did you also want to use this data with the osganimationmorph example?
> I think it would be better to let osganimationmorph demonstrate a complete 
> programmatic setup of a morphgeometry including the definition of the 
> geometry comparable to the osganimationskinning example.
>
> In that case we could also show the difference between normalized and 
> relative morphing methods.
>
> --
> Roland
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=8410#8410
>
>
>
>
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