Eek why should a models light replace my scene light ? That’s not something I would ever want in my applications, models never control my scene lighting
This should be an option that is OFF by default IMO ______________________________________________________________________________ Gordon Tomlinson [email protected] IM: [email protected] www.vis-sim.com www.gordontomlinson.com ______________________________________________________________________________ -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Roland Smeenk Sent: Saturday, May 02, 2009 4:08 PM To: [email protected] Subject: [osg-submissions] Collada .dae plugin improved light support Hi, Attached you will find some changes to the dae plugin to improve light support. -Changed the addition of lights to add the lightsource directly into the scenegraph (instead of below a switch node) -All added lights are enabled in the root stateset and replace the head- or skylight. (if no lights are available the head- or skylight will remain active) -Ambient in osg::LightModel is zeroed out. All ambient now comes from separate ambient only light sources. -Lights can now be written properly -Replaced strings by constants defined in the Collada DOM kind regards, Roland Smeenk ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=11244#11244 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
