Hi Robert,

Robert Osfield schrieb:
> FYI, I'm just been making changes OpenSceneGraph/CMakeList.txt and
> src/osg/Config.in that result in changes to the auto generated
> include/osg/Config (these changes are now checked into svn/trunk).
> These changes will effect the build under your XCode projects, as the
> additional #defines to Config will enable/disable various OpenGL
> features relevant to each OpenGL target, and without any of the
> appropriate defines you'll find much of the OSG's OpenGL code a non
> op...  So you'll need to provide a default Config file that has the
> appropriate #define's in place.    I've attached the Config file that
> will be appropriate to OpenGL 1.x and 2.x targets and would probably
> be a reasonable default for the XCode side.

Thanks for the config-file, I'll compile osg tomorrow and if everything
goes well I'll commit the new config-file.

cheers,
Stephan
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