Hi Robert, Robert Osfield schrieb: > FYI, I'm just been making changes OpenSceneGraph/CMakeList.txt and > src/osg/Config.in that result in changes to the auto generated > include/osg/Config (these changes are now checked into svn/trunk). > These changes will effect the build under your XCode projects, as the > additional #defines to Config will enable/disable various OpenGL > features relevant to each OpenGL target, and without any of the > appropriate defines you'll find much of the OSG's OpenGL code a non > op... So you'll need to provide a default Config file that has the > appropriate #define's in place. I've attached the Config file that > will be appropriate to OpenGL 1.x and 2.x targets and would probably > be a reasonable default for the XCode side.
Thanks for the config-file, I'll compile osg tomorrow and if everything goes well I'll commit the new config-file. cheers, Stephan _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
