Hi Robert,

> I've climbed out the ES port bunker now, and back reviewing
> submissions... do you have any further updates or should I just merged
> Ruben's latest code drop?


Ruben's code is good enough right now. I was thinking of automatically
rendering the highest LOD of a paged terrain some time ago, but... I still
had no idea except resetting the LOD scale, which may cause a very low frame
rate.


> Sounds like a really interesting development.  Could you start up a
> thread on osg-users about this?


I'd like to start reviewing codes and writing something about my thoughts
now, and try to discuss them on osg-users tomorrow. :)
Wang Rui
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