Hi Robert,
> I've climbed out the ES port bunker now, and back reviewing > submissions... do you have any further updates or should I just merged > Ruben's latest code drop? Ruben's code is good enough right now. I was thinking of automatically rendering the highest LOD of a paged terrain some time ago, but... I still had no idea except resetting the LOD scale, which may cause a very low frame rate. > Sounds like a really interesting development. Could you start up a > thread on osg-users about this? I'd like to start reviewing codes and writing something about my thoughts now, and try to discuss them on osg-users tomorrow. :) Wang Rui
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