Hi Chris, As you moidified a lib3DS file, could you send it back to the lib3DS project, please? (I didn't check your change yet) Thanks.
Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ ----- "Chris Denham" <[email protected]> a écrit : > I've discovered a memory leak in the 3DS plugin. > Seems occur only for some 3DS files. > The leak reported is for an allocation in: > file: viewport.cpp > function: lib3ds_viewport_read > line: > viewport->layout.viewL=(Lib3dsView*)realloc(viewport->layout.viewL, > sizeof(Lib3dsView)*views); > > It seems that the Lib3dsFile object may contain two viewport objects, > but the 'lib3ds_file_free' function only releases one of them. > My submission adds the line: > lib3ds_viewport_set_views(&file->viewport_keyf,0); > after the line: > lib3ds_viewport_set_views(&file->viewport,0); > which seems to plug the leak I see when loading a file that causes > creation of the 'viewport_keyf' object. > > I have attached the modification to file.cpp relative to revision > [10850] > I have also attached a modification to viewport.cpp which adds the > ommited malloc debug section that I needed track down the source of > the leak. > > Chris Denham. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=30193#30193 > > > > > Attachments: > http://forum.openscenegraph.org//files/gsk0013ds_693.zip > http://forum.openscenegraph.org//files/viewport_585.cpp > http://forum.openscenegraph.org//files/file_150.cpp > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
