Hi Stephan,

Thanks for the changes.  I've now merged and checked them all in, Gulp ;-)

I moved the IOS/IPhone blocks in the CMakeLists.txt files into the
exisiting IF (APPLE) blocks in a attempt to keep the build on other
platforms clean from any of the extra IOS specific variables and CMake
script.  Fingers crossed I haven't broken anything in the process...

Could you check out svn/trunk and let me know how things go.

Cheers,
Robert.

On Fri, Nov 26, 2010 at 5:37 PM, Stephan Maximilian Huber
<[email protected]> wrote:
> Hi Robert,
>
> attached you'll find the second part of the IOS-submission. It contains
>
> * GraphicsWindowIOS, which supports external and "retina" displays,
>  multisample-buffers (for IOS > 4.0) and multi-touch-events
> * an ios-specific implementation of the imageio-plugin
> * an iphone-viewer example
> * cMake support for creating a xcode-project
> * an updated ReadMe-file describing the necessary steps to get a
>  working xcode-project-file from CMake
>
> Please credit Thomas Hogarth and Stephan Huber for these changes.
>
> This brings the ios-support in line with the git-fork on github. It
> needs some more testing and some more love, the cmake-process is still a
> little complicated.
>
> You'll need a special version of the freetype lib compiled for IOS,
> there's one bundled in the OpenFrameworks-distribution, which can be used.
>
>
> cheers,
>
> Stephan
>
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