Hi Stephan, Changes now merged and submitted to svn/trunk, I've created yourself and Ulrich.
Does this now mean that svn/trunk is up to par with your git repository? Is it an appropriate time to announce on osg-users that iOS support is now in svn/trunk? On the GL_TRANSFORM_FEEDBACK_BUFFER compile error front, Wang Rui has posted fixes for this and the missing typedef. Cheers, Robert. On Mon, Nov 29, 2010 at 10:39 PM, Stephan Huber <[email protected]> wrote: > Hi guys, > > Am 29.11.10 16:23, schrieb Stephan Maximilian Huber: > >> I can prepare a new submission... > > so here's a new submission, basically it's based on the submission from > Ulrich, unfortunately I couldn't fix the cmake-file for the example, > (but i am getting closer) because the process is very time-consuming as > every change in the cmake-files triggers a complete recompile of osg. > > The iphone-example now links against UIKit and OpenGLES und is built as > a bundle, but xcode could not find the osg-libs as the folder-names are > not as expected (cmake/xcode expects "lib/Debug", but the libs reside in > "lib/Debug-iphonesimulator") > > Additionally to Ulrichs submission I removed the necessity to modify the > generated xcode-project to set a special flag for FileUtils.cpp, I could > integrate that into the CMakeLists.txt of osgDB. > > There's a compile-error for OpenGL ES builds and the current trunk, as > GL_TRANSFORM_FEEDBACK_BUFFER is not defined, but I couldn't find the > correct value for this define, I'll send a new submission the next days. > > cheers, > Stephan > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
