Oh... sorry I totally forgot about it... Thanks Robert.

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

----- "Robert Osfield" <[email protected]> a écrit :

> Hi Michael and Sukender,
> 
> On Mon, Mar 28, 2011 at 4:05 PM, Michael Platings
> <[email protected]> wrote:
> > Disabling OSG_USE_UTF8_FILENAME option for non-Windows builds would
> be
> > sensible. I'm no CMake expert though so I can't suggest how
> 
> Putting an IF(WIN32) around the option definition in the
> CmakeList.txt
> is that is needed.  I have now added this and checked it in.
> 
> Cheers,
> Robert.
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