Oh... sorry I totally forgot about it... Thanks Robert. Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
----- "Robert Osfield" <[email protected]> a écrit : > Hi Michael and Sukender, > > On Mon, Mar 28, 2011 at 4:05 PM, Michael Platings > <[email protected]> wrote: > > Disabling OSG_USE_UTF8_FILENAME option for non-Windows builds would > be > > sensible. I'm no CMake expert though so I can't suggest how > > Putting an IF(WIN32) around the option definition in the > CmakeList.txt > is that is needed. I have now added this and checked it in. > > Cheers, > Robert. > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
