Hi,

good question :).  And I have few answers.
1. Speed of calculation. I will need quaternions in my project for Embedded 
Systems.
2. End point of this change I think is to enable full float pipe line of OSG( 
for speed ), and full double pipeline of OSG ( for precision ). This is my next 
challenge.
In my humble opinion OSG need a refresh of his math. I have a question what is 
your opinion on added a SSE version of math classes?


Thank you!

Cheers,
Lukasz

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