PCJohn writes:

>If you create a scene of 70'000 matrix 
> transforms and manage to speed up the things 4x, I would vote for optimizing 
> OSG.

Another point to consider is to use already existing math libraries like
GMTL that Sebastian mentioned, or Eigen, therefore making use of the
expertise of those coders instead of going the route of starting from
scratch.

-- 
Alberto

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