Hi Sukender,

I am planning to do a general submissions purge once I complete a bit more
of my osgUI work, so will tackle your 3ds changes then.

Your two suggestions about StateSet::ParentList and
NodeVisitor::apply(Geode&) to reflect the fact that Drawable is now a Node,
and Geode is now a Group are sound and I've gone ahead and made the
relevant changes and checked them into svn/trunk.

Cheers,
Robert.


On 25 August 2014 13:19, Sukender <[email protected]> wrote:

> Hi Robert,
>
> Please find attached:
> "
> Fix for 3DS reader, which may read wrong triangles. Actually, indices may
> suffer a 'short int' overflow, in two places.
> "
>
> Thank you for merging :)
>
> Not related, but I think :
> 1. The osg::StateSet::ParentList should now be a vector<Node*> instead of
> a vector<Object*> (now that Drawables are Nodes), and
>
> 2. NodeVisitor should read:
> void NodeVisitor::apply(Geode& node)
> {
>     apply(static_cast<Group&>(node));
> }
>
> instead of;
> void NodeVisitor::apply(Geode& node)
> {
>     apply(static_cast<Node&>(node));
> }
>
> ...don't you think?
>
> Cheers,
>
> --
> Sukender
> _______________________________________________
> osg-submissions mailing list
> [email protected]
>
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
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