Hi Robert Here is patch against git and gl3 example In linux if you want render with forward context you have to use VAO. This is first attempt to use VAO. Later we have to use one VAO for all vertex attributes. For now and simplicity one VAO for one GLBufferObject. Tested on nvidia GTX970 with 346 drivers.
------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=63030#63030 Attachments: http://forum.openscenegraph.org//files/osgsimplegl3_139.cpp _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
